Diablo IV Dungeon Overview Guide

May 27, 2023 10 minutes

Welcome, brave adventurers, to the enigmatic world of Diablo IV, a realm teeming with enthralling mysteries and fierce challenges! Our dedicated team at WowCarry is here to provide an in-depth exploration into the 120+ dungeons at your disposal. These dungeons are more than just battlegrounds; they are abundant sources of invaluable resources such as experience, gold, and Renown. With each dungeon visit, you contribute towards unlocking game-wide perks, enhancing the journey not only for your current character but also for your entire account. Let's set foot on this intriguing adventure together!

Understanding the Diablo IV Dungeon Experience

In the grand scheme of Diablo IV, dungeons play a crucial role, offering an entirely unique world within each instanced content. When you plunge into a dungeon, the game creates a distinct experience that separates you from other players not in your party. This not only ensures the rewards are yours alone but also prevents unwelcome interruptions from other adventurers. However, with this exclusivity comes a catch – you're on your own unless you have a party accompanying you. The game spices up this adventure by randomizing dungeon content, making each visit a fresh and unpredictable experience. The consistent thread holding each visit together is the main dungeon story, the significant encounters, and the objectives you must strive to complete.

Dungeon Structures: Length and Objectives

Just as no two adventurers are alike, the same applies to Diablo IV's dungeons. They vary significantly in size and scope, offering a diverse array of experiences. Some dungeons provide a quick, thrilling challenge while others invite you into expansive territories that seem to sprawl endlessly. Each dungeon comes equipped with a unique set of objectives, shaping your progress through the instanced content. These objectives are sequential, usually leading up to a climactic confrontation against a formidable boss. Occasionally, you'll need to fulfill specific objectives to unlock new sections within the dungeon. This linear yet intricate system keeps the dungeon exploration engaging, pushing you towards unlocking new objectives and proceeding forward.

The Multifaceted Diablo IV Dungeons

  • Campaign Dungeons

Campaign Dungeons are intrinsically woven into Diablo IV's main storyline. These instances are tailored to your unique Campaign, making each one a novel experience. If you crave the thrill of replaying these dungeons, you'll have to venture into the Campaign again with a different character. This uniqueness makes each Campaign Dungeon a one-off experience, adding a layer of importance to each decision you make within them.

  • Quest Dungeons

Quest Dungeons seamlessly integrate into Side Quests, offering adventurers a series of tasks that often involve dungeon exploration. Whether it's retrieving a precious object or completing a task, each Quest Dungeon brings with it a distinct challenge. Sometimes, you'll even stumble upon a small dungeon event that adds to the Side Quest's narrative, enriching the overall storyline.

  • Farming Dungeons

Then we have the Farming Dungeons, your go-to places for harvesting a wealth of resources. These dungeons provide abundant opportunities to farm Legendaries, Gold, experience, and more. A couple of noteworthy Farming Dungeons, Anica's Claim and Deadman's Dredge, feature a unique farming method: Collecting Animus from Elite monsters known as Animus Carriers. With a straightforward farming process, these dungeons provide efficient and lucrative farming opportunities.

  • Capstone Dungeons

Capstone Dungeons, the pinnacle of Diablo IV's Campaign storyline, offer players significant rewards and the chance to unlock higher World Tiers. Upon reaching specific milestones in the Campaign, these dungeons become available, presenting you with challenging new content and enticing rewards, including access to more valuable loot and an increase in Renown rewards.

  • Nightmare Dungeons

Nightmare Dungeons take the dungeon experience to the next level. By using a Nightmare Sigil, these dungeons gain a surge in difficulty, adding new objectives and Afflictions that alter the dungeon's dynamics. Whether it's dealing with portals opening at intervals, adding more enemies, or other exciting challenges, Nightmare Dungeons ensure a thrilling and tense adventure.

Finding Your Way Around Diablo IV's Dungeons

Navigating the dungeons in Diablo IV is a straightforward task, thanks to the convenient markers on your map. As you discover new areas, dungeon icons will indicate their status - an unclaimed first-clear reward or a previously completed dungeon. Armed with this knowledge, you can strategize your dungeon visits, ensuring an optimal dungeon-delving experience.

  • Dungeons in the Fractured Peaks

This table provides a convenient reference for players exploring the Fractured Peaks region, allowing them to strategize about which dungeons to tackle and what rewards they might expect.

Dungeon Area First Clear Aspect
Anica's Claim Malnok Stormclaw's Aspect, Druid
Black Asylum Frigid Expanse Aspect of Torment, Necromancer
Caldera Gate The Pallid Glade Eluding Aspect, Any Class
Cathedral of Light Desolate Highlands
Cultist Refuge Nostrava Flamewalker’s Aspect, Sorcerer
Dead Man's Dredge Gale Valley Aspect of Piercing Cold, Sorcerer
Defiled Catacomb Central Taiga Aspect of Tempering Blows, Barbarian
Derelict Lodge The Pallid Glade Aspect of Explosive Verve, Rogue
Forbidden City Sarkova Pass Nighthowler's Aspect, Druid
Forsaken Quarry Frigid Expanse Aspect of Encircling Blades, Rogue
Hallowed Ossuary Frigid Expanse Aspect of Unrelenting Fury, Barbarian
Hoarfrost's Demise Seat of the Heavens Blood-bathed Aspect, Necromancer
Immortal Emanation Frigid Expanse Mangled Aspect, Druid
Kor Dragan Barracks Sarkova Pass Aspect of Anemia, Barbarian
Kor Valar Ramparts? Kor Valar Blast-Trapper's Aspect, Rogue
Light’s Watch Dobrev Taiga Aspect of Conflagration, Sorcerer
Lost Archives Central Taiga Aspect of the Protector, Any Class
Maulwood Dobrev Taiga Slaking Aspect, Barbarian
Mercy's Reach Sarkova Pass Blood Seeker's Aspect, Necromancer
Nostrava Deepwood The Pallid Glade Flesh-Rending Aspect, Necromancer
Rimescar Cavern Malnok Aspect of Plunging Darkness, Necromancer
Sanguine Chapel Seat of the Heavens Energizing Aspect, Rogue
Tormented Ruins Central Taiga Aspect of the Unsatiated, Druid
Zenith Seat of the Heavens Recharging Aspect, Sorcerer

  • Dungeons in Dry Steppes

The following table gives an overview of various dungeons found within the Dry Steppes region in Diablo IV. Details include the dungeon's location, the area it's situated in, and the first clear aspect associated with it.

Dungeon Area First Clear Aspect
Ancient's Lament Untamed Scarps Aspect of Volatile Shadows, Rogue
Betrayer's Row The Accursed Wastes Aspect of Potent Blood, Necromancer
Bloodsoaked Crag Untamed Scarps Shepherd's Aspect, Druid
Buried Halls Jakha Basin Rapid Aspect, Any Class
Carrion Fields The Scarred Coast Aspect of the Iron Warrior, Barbarian
Champion's Demise Untamed Scarps Aspect of the Umbral, Any Class
Charnel House Untamed Scarps Aspect of Perpetual Stomping, Barbarian
Dark Ravine Abahru Rift Aspect of Might, Any Class
Fallen Temple Chambatar Ridge
Forgotten Depths Dindai Flats Aspect of Biting Cold, Sorcerer
Grinning Labyrinth Khargai Crags Aspect of the Calm Breeze, Druid
Guulrahn Canals Jakha Basin
Guulrahn Slums Jakha Basin
Komdor Temple The Scarred Coast Aspect of the Bounding Conduit, Sorcerer
Mournfield Khargai Crags Aspect of Berserk Ripping, Barbarian
Onyx Hold The Onyx Watchtower Storm Swell Aspect, Sorcerer
Pallid Delve Qara Yisu Elementalist's Aspect, Sorcerer
Path of the Blind Khargai Crags Aspect of Bursting Bones, Necromancer
Sealed Archives Untamed Scarps Aspect of Mending Stone, Druid
Seaside Descent Kotama Grasslands Aspect of Retaliation, Druid
Shifting City Qara Yisu Ravenous Aspect, Rogue
Whispering Vault Chambatar Ridge Aspect of Unstable Imbuements, Rogue
Unknown Dungeon Splintering Aspect, Necromancer

  • Dungeons in Hawezar

The following table provides an overview of various dungeons located within the Hawezar region in Diablo IV. The table includes each dungeon's location, the area it's found in, and the first clear aspect associated with it.

Dungeon Area First Clear Aspect
Akkhan's Grasp Fethis Wetlands Blighted Aspect, Necromancer
Ancient Reservoir Rotspill Delta Aspect of Ancestral Echoes, Barbarian
Bastion of Faith Umir Plateau Trickshot Aspect, Rogue
Belfry Zakara Rotspill Delta Aspect of the Ursine Horror, Druid
Blind Burrows Fethis Wetlands Aspect of the Tempest, Druid
Earthen Wound Umir Plateau Aspect of Singed Extremities, Sorcerer
Endless Gates Umir Plateau Aspect of the Rampaging Werebeast, Druid
Faceless Shrine Forsaken Coast Unyielding Commander's Aspect, Necromancer
Fetid Mausoleum The Writhing Mire Snowguard's Aspect, Sorcerer
Ghoa Ruins Toxic Fens Enshrouding Aspect, Rogue
Haunted Refuge Rotspill Delta Brawler's Aspect, Barbarian
Heathen's Keep Dismal Foothills Aspect of Numbing Wrath, Barbarian
Iron Hold Fethis Wetlands Fastblood Aspect, Necromancer
Leviathan's Maw Toxic Fens Aspect of Siphoned Victuals, Rogue
Light's Refuge Dismal Foothills Aspect of Bul-Kathos, Barbarian
Lost Keep Umir Plateau Aspect of the Deflecting Barrier, Any Class
Maugan's Works Fethis Wetlands Earthstriker's Aspect, Barbarian
Oblivion Eriman's Pyre Aspect of Shared Misery, Any Class
Ruins of Eridu Toxic Fens Sacrificial Aspect, Necromancer
Serpent's Lair Blightmarsh Aspect of Three Curses, Sorcerer
Shadowed Plunge Vyeresz Aspect of Branching Volleys, Rogue
Steadfast Barracks Fethis Wetlands Vigorous Aspect, Druid
Witchwater Blightmarsh Prodigy’s Aspect, Sorcerer

  • Dungeons in Kehjistan

The following table provides an overview of various dungeons located within the Kehjistan region in Diablo IV. The table includes each dungeon's location, the area it's found in, and the first clear aspect associated with it.

Dungeon Area First Clear Aspect
Abandoned Mineworks Scouring Sands
City of the Damned Caldeum
Collapsed Vault Amber Sands Aspect of Cyclonic Force, Druid
Conclave Lower Desert Aspect of the Changeling's Debt, Druid
Corrupted Grotto Aspect of Grasping Veins, Necromancer
Crumbling Hekma Omath's Stronghold Aspect of Splintering Energy, Sorcerer
Crusaders' Cathedral Caldeum Stormshifter's Aspect, Druid
Curator's Sanctum (Level 100) Caldeum
Deserted Underpass Caldeum Torturous Aspect, Necromancer
Fading Echo Scouring Sands Skinwalker's Aspect, Druid
Forgotten Ruins Iron Blood Aspect, Barbarian
Haken's Refuge Relentless Berserker's Aspect, Barbarian
Halls of the Damned Scouring Sands Aspect of Disobedience, Any Class
Heretic's Asylum Veteran Brawler's Aspect, Barbarian
Inferno Amber Sands Vengeful Aspect, Rogue
Prison of Caldeum Caldeum Opportunist's Aspect, Rogue
Putrid Aquifer Aspect of the Unwavering, Sorcerer
Renegade's Retreat Caldeum Aspect of Corruption, Rogue
Sepulcher of the Forsworn Hulking Aspect, Necromancer
Shivta Ruins Amber Sands Wind Striker Aspect, Any Class
Sirocco Caverns Scouring Sands Aspect of Echoing Fury, Barbarian
Sunken Library Amber Sands Aspect of Control, Sorcerer
Tomb of the Saints Amber Sands Incendiary Aspect, Sorcerer
Uldur's Cave Aspect of the Damned, Necromancer
Yshari Sanctum Caldeum
Unknown Dungeon Needleflare Aspect, Any Class

  • Dungeons in Scosglen

The following table provides an overview of various dungeons located within the Scosglen region in Diablo IV. The table includes each dungeon's location, the area it's found in, and the first clear aspect associated with it.

Dungeon Area First Clear Aspect
Aldurwood The Shrouded Moors Aspect of Reanimation, Necromancer
Archives of Issalia Westering Lowlands
Broken Bulwark Westering Lowlands Ghostwalker Aspect, Any Class
Calibel's Mine Northshore Aspect of the Relentless Armsmaster, Barbarian
Demon's Wake Westering Lowlands
Domhainne Tunnels Strand Aspect of Efficiency, Sorcerer
Feral's Den Moordaine Lodge Aspect of Quicksand, Druid
Flooded Depths Hope's Light Aspect of Empowering Reaper, Necromancer
Garan Hold Strand Aspect of the Dire Whirlwind, Barbarian
Hive Highland Wilds Aspect of Swelling Curse, Necromancer
Howling Warren Northshore Aspect of Arrow Storms, Rogue
Jalal's Vigil The Shrouded Moors
Lair of the Despoiler Tur Dulra
Luban's Rest Strand Cheat's Aspect, Rogue
Maddux Watch Highland Wilds Charged Aspect, Sorcerer
Mariner's Refuge Strand Overcharged Aspect, Druid
Mithering Descent Northshore
Oldstones The Downs Edgemaster’s Aspect, Any Class
Penitent Cairns Wailing Hills Death Wish Aspect, Barbarian
Raethwind Wilds Wailing Hills Aspect of Inner Calm, Any Class
Sarat's Lair The Downs Snowveiled Aspect, Sorcerer
Stockades Cerrigar Crashstone Aspect, Druid
Sunken Ruins Northshore Aspect of Ancestral Force, Barbarian
Twisted Hollow Moordaine Lodge Shadowslicer Aspect, Rogue
Underroot Tur Dulra Aspect of the Expectant, Any Class
Vault of the Forsaken Wailing Hills Requiem Aspect, Necromancer
Whispering Pines Highland Wilds Ballistic Aspect, Druid
Wretched Delve Tur Dulra Aspect of Static Cling, Sorcerer
Unknown Dungeon Aspect of Uncanny Treachery, Rogue
Unknown Dungeon Bladedancer's Aspect, Rogue
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