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Patch 25.22 Updates: All Changes in League of Legends

Patch 25.22 Updates: All Changes in League of Legends

League of Legends Patch 25.22: Triple Tonic and Cash Back buffed, Skarner reworked for AD juggernaut builds, Blitzcrank and Aurelion Sol gain edge.

System and Champion Adjustments for Patch 25.22

Patch 25.22 went live on Wednesday, November 5th with sweeping rune, shard, and champion changes. Rune upgrades reward early item completion, while targeted champion adjustments shake up every role.

System Changes

  1. Rune and Item Buffs:
    • Cash Back: Gold refund per legendary item purchase increases from 6% to 8%, benefiting champions like Sion, Ivern, Twisted Fate, and Miss Fortune.
    • Guardian: Shield maximum increases from 150 to 180 (minimum unchanged at 45), with its AP ratio increasing from 15% to 25%. Advantages supports such as Braum, Renata, and Rakan.
    • Hail of Blades: Melee champions gain higher attack speed, rising from 140% to 160%.
  2. Buffs to Other Runes and Shards:
    • Bloodline Rune: Lifesteal per stack grows from 0.35% to 0.4%, increasing maximum lifesteal from 5.25% to 6%.
    • Movement Speed Shard: Slight movement speed boost, now at 2.5% up from 2%.
    • Tenacity Shard: Enhanced tenacity and slow resist from 10% to 15%.
    • Nimbus Cloak: Movement speed escalates across all tiers: 14/32/40% to 15/35/45%.
    • Triple Tonic: Elixir of Avarice bonus gold increases from 40 to 60; Elixir of Force adaptive force increases from 20 to 30.
  3. Nerfs:
    • Biscuits: Maximum health regen scaling reduces from 2% to 1.5%.
    • Phase Rush: Slow resist reduced from 75% to 50%.

Cash Back and Triple Tonic are the headline winners β€” champions who close out core items quickly or rely on early elixir spikes gain the most from these changes.

Champion Buffs and Nerfs

  • Buffs:
  • Aurelion Sol: Base movement speed goes from 335 to 340, while Q burst damage increases from 55/65/75/85/95 to 60/70/80/90/100 (+30% AP).
  • Blitzcrank: E (Power Fist) cooldown reduced from 9/8/7/6/5 to 7/6.5/6/5.5/5 seconds β€” a meaningful early-game improvement.
  • Yone: Q (Mortal Steel) base damage increases: 20/45/70/95/120 to 25/50/75/100/125.
  • Nerfs:
  • Akshan: Lower base health (630 to 610) and increased Q cooldown (8/7.25/6.5/5.75/5 to 9/8/7/6/5 seconds).
  • LeBlanc: Health growth and armor growth both decrease (HP growth 111 to 108; armor growth 4.7 to 4.2).
  • Talon Jungle: Passive monster damage reduced from 110% to 100%.
  • Volibear: Gains higher base AD and armor, but Q maximum movement speed per rank is reduced and E damage cap against non-champions is restructured.

Yone and Blitzcrank pick up the most impactful direct buffs this patch, while Akshan and LeBlanc lose early-lane durability.

Skarner Adjustments

Skarner receives a major AD-juggernaut overhaul in Patch 25.22:

  • AD Growth: From 3 to 4, strengthening his late-game scaling.
  • Q (Shattered Earth/Upheaval): Bonus AD ratio increases from 80% to 90%; cooldown overhauled to 8/7/6/5/4 seconds (now starts on the last offensive Q action), dramatically improving uptime.
  • E (Ixtal's Impact): Gains a new 120% bonus AD ratio, opening up AD-bruiser builds β€” Titanic Hydra becomes a natural fit.
  • R (Impale): Cast time increases from 0.65 to 0.75 seconds β€” a deliberate offset to his new damage output.

Skarner emerges from this patch as a legitimate AD top-lane threat. The Q cooldown overhaul makes his sustained damage loop much tighter, though the R cast-time bump means precise timing matters more against mobile targets. Players looking to climb with these changes can explore WowCarry's League of Legends boosts and coaching for season-specific resources.