Feral Led Boss Damage in the Week 13 Capture
Fury Warrior was first for 95th-percentile overall damage, while Feral Druid was first for 95th-percentile damage to bosses. Feral also occupied first place in both all-percentile charts. Retribution Paladin was fourth in every view.
These results come from Warcraft Logs captures in Anshlun’s January 10, 2024 Wowhead report, published as ICC Week 13 and describing the week of January 2, 2024.
Check the Two-Week Range Before Comparing Results
All four captured charts show a two-week range. That visible setting is part of this dataset, even though the report introduces it using a weekly date. Read the results as the captured two-week selection rather than assuming a one-week sample.
The remaining filters are Heroic Icecrown Citadel, 25-player, all bosses, DPS, all item levels, current standings, normalized-score aggregation and Phase 4 (Buff). The captures provide overall damage and damage to bosses at the 95th percentile and across all percentiles. No separate numeric buff percentage is visible.
Complete Four-View Positions for All 24 Categories
Rows follow the 95th-percentile overall order. Each position in another column belongs to that chart’s own ordering. The source’s Blood (DPS) Death Knight and Gladiator Warrior category labels are retained.
| DPS category | 95th: overall | 95th: bosses | All percentiles: overall | All percentiles: bosses |
|---|---|---|---|---|
| Fury Warrior | 1 | 3 | 2 | 3 |
| Feral Druid | 2 | 1 | 1 | 1 |
| Fire Mage | 3 | 2 | 3 | 2 |
| Retribution Paladin | 4 | 4 | 4 | 4 |
| Marksmanship Hunter | 5 | 5 | 7 | 6 |
| Affliction Warlock | 6 | 6 | 5 | 5 |
| Survival Hunter | 7 | 7 | 6 | 7 |
| Shadow Priest | 8 | 8 | 8 | 10 |
| Unholy Death Knight | 9 | 9 | 9 | 8 |
| Blood (DPS) Death Knight | 10 | 10 | 12 | 12 |
| Arcane Mage | 11 | 12 | 15 | 15 |
| Assassination Rogue | 12 | 11 | 10 | 9 |
| Combat Rogue | 13 | 13 | 11 | 11 |
| Frost Death Knight | 14 | 14 | 13 | 13 |
| Arms Warrior | 15 | 19 | 20 | 22 |
| Enhancement Shaman | 16 | 15 | 14 | 14 |
| Beast Mastery Hunter | 17 | 16 | 18 | 18 |
| Demonology Warlock | 18 | 17 | 16 | 16 |
| Destruction Warlock | 19 | 18 | 17 | 17 |
| Elemental Shaman | 20 | 21 | 19 | 19 |
| Balance Druid | 21 | 23 | 21 | 21 |
| Subtlety Rogue | 22 | 22 | 22 | 20 |
| Frost Mage | 23 | 20 | 23 | 23 |
| Gladiator Warrior | 24 | 24 | 24 | 24 |
What the January Results Showed
Feral’s boss-damage lead was visible in both percentile selections
Feral, Fire and Fury occupied the first three positions in that order in both boss-damage charts. Overall damage changed the arrangement: Fury, Feral and Fire at the 95th percentile, and Feral, Fury and Fire across all percentiles.
The result illustrates why a raid’s overall damage comparison and its boss-target comparison should remain separate. Selecting a different metric can change the ordering even within the same capture.
Marksmanship and Survival had different broader positions
Marksmanship Hunter was fifth in both 95th-percentile charts, while Survival Hunter was seventh. In the all-percentile overall view, Survival was sixth and Marksmanship seventh; for boss damage, Marksmanship was sixth and Survival seventh. Beast Mastery was seventeenth overall and sixteenth for bosses at the 95th percentile, with eighteenth place in both broader charts.
Arms and Assassination moved in opposite directions between metrics
Arms Warrior was fifteenth overall and nineteenth for bosses at the 95th percentile. Its broader positions were twentieth overall and twenty-second for bosses. Assassination Rogue was twelfth overall and eleventh for bosses at the 95th percentile, compared with tenth and ninth across all percentiles.
Those differences are chart positions. Establishing their causes would require encounter and report-level evidence; the ordering alone cannot identify a specific talent, item or strategy.

Use the Same Window for a Historical Comparison
Before comparing another ICC report, match its time range, difficulty, raid size, target metric and percentile selection. A later one-week capture and this two-week selection summarize different windows, even if both display the Phase 4 (Buff) partition.
For your own performance review, start with the relevant boss and inspect an individual report for survival, target uptime and action choices. Normalized chart scores are useful for comparisons under the selected conditions; they are not shared raw DPS totals, and the distance between positions is not an exact damage percentage.
Other original views: 95th-percentile overall chart, all-percentile overall distribution and all-percentile boss distribution.




