Patch 26.10 Changes: Champions, Items, and Runes
Patch 26.10 brings a wave of updates across champions, items, and runes, aiming to refine the balance after the significant changes in 26.9. Set to go live on May 13th, these adjustments promise to tweak the gameplay dynamics for players at all levels. Below is an overview of some key changes to items and runes, followed by champion updates.
Item and Rune Tweaks
- Lichbane: The AP ratio on the passive proc increases from 40% to 45%, and movement speed improves from 4% to 6%.
- Storm Raider Surge: Movement speed duration is up from 3 to 4 seconds. Speed amount increases from 40% to 48% for melee and from 30% to 36% for ranged.
- Doran's Bow: Gains two additional AD, enhancing its appeal relative to Doran's Blade.
- Doran's Helm: Health increases from 110 to 130.
- Deathfire Touch: Adjustments with damage per second now scaling from three to 12, down from four to 12, while AD and AP ratios remain unchanged.
- Gluttonous Greaves: Cost rises from 950 to 1,000 gold. Omnivamp per stack alters from 1% to 0.6%, but max stacks increase from 6 to 10.
Champion Buffs and Nerfs
Buffs:
- Ambessa: Boosts in Q1 and Q2 max health damage and healing from abilities. However, there’s a reduction in monster damage and healing effectiveness against monsters.
- Galio: Several buffs including reduced mana cost for Q, adjusted E damage and increased AP ratio, along with magic resist scaling.
- Wukong: Enhancements in clone damage, clone duration, and E attack speed.
Nerfs:
- Anivia: Reduction in both base armor and armor growth.
- Ashe: Scaling nerf to her Q AD ratio.
- Nefiri: Passive monster damage and W mana cost are both reduced.
- Shyvana: Health growth and W cooldown see reductions.
- Zed: Various nerfs including lower E damage and bonus AD ratio, and a decrease in early passive percent health damage.
Adjustments:
- Lee Sin: W shield value decreases, along with adjustments to its cooldown. The E AD ratio also drops slightly, and there's a quality of life improvement for R.
- Quinn: Increased passive bonus damage and Q damage to monsters. R mana cost reductions make jungle Quinn more viable.
Summary Table: Select Champion Changes
| Champion |
Buffs |
Nerfs |
| Ambessa |
Increased health damage and ability healing. |
Reduced monster damage and healing effectiveness. |
| Galio |
Lower Q mana cost, increased E damage and AP ratio. |
None |
| Wukong |
Higher clone damage, longer duration, and increased attack speed. |
None |
| Anivia |
None |
Reduced base and growth armor. |
| Zed |
None |
Reduced E damage, bonus AD ratio, and early game health damage. |
These changes serve to refine the balance and enhance the strategic diversity within the game. As the patch rolls out, players will adapt to these updates, exploring new strategies and leveraging buffs and nerfs to their advantage. Be sure to pay attention to how these changes might influence your gameplay and champion choices.