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WoW Patch 12.0.5 Voidforge: Bonus Rolls and Gear Upgrades

WoW Patch 12.0.5 Voidforge: Bonus Rolls and Gear Upgrades

How the WoW Patch 12.0.5 Voidforge works: unlocking it via Decimus, Voidcore bonus rolls, the knockout system, and Ascendant gear upgrades.

The Voidforge: Patch 12.0.5's New Gearing System

Patch 12.0.5 "Lingering Shadows" went live on April 21, 2026, and its biggest change to endgame gearing is the Voidforge. The Voidforge is a warband-wide system that lets players spend currency on targeted bonus loot rolls and push their best gear past its normal item-level ceiling mid-season. It changes how raiders and Mythic+ players close the gap to best-in-slot, and it replaces the upgrade-boost event that filled this slot in the previous expansion. How fast you close that gap now depends on which Voidcore you spend and where.

Key Takeaways

  • The Voidforge is Patch 12.0.5's warband-wide gearing system, run from the domanaar Decimus at The Howling Ridge in Voidstorm.
  • Unlocking it takes a six-week quest chain that requires collecting six Elemental Voidcores from Season 1 raids, Mythic+, and Bountiful Delves.
  • Nebulous Voidcores pay for bonus loot rolls: two per raid boss roll, one per Mythic+, Bountiful Delve, or Nightmare Prey Hunt roll.
  • Once you win an item from a Nebulous Voidcore roll, that item is knocked out of the activity's loot pool, raising your odds on everything else.
  • Ascendant Voidcores upgrade fully-upgraded Myth track gear from item level 289 to 298, a nine-item-level mid-season boost.
  • The weekly Nebulous Voidcore cap starts at two and rises by two every week for the rest of the season.

Each of those pieces is worth a closer look, starting with where the Voidforge came from.

What the Voidforge Replaces

The Voidforge is the Midnight-season successor to Turbo Boost, the previous expansion's event that gave upgrade tracks a flat mid-season item-level bump. The Voidforge does the same job of pushing gear past its launch ceiling partway through a season, but it hands players far more control: instead of an automatic bump, you choose which pieces to upgrade and which bosses to roll against.

World of Warcraft Patch 12.0.5 Lingering Shadows Voidforge splash art

That shift matters most for players who split their time between content types. Under the old model, a Mythic+ main could feel locked out of raid-quality trinkets. The Voidforge spreads targeted upgrades across raids, Mythic+, and Bountiful Delves, so the system you prefer is no longer the system that decides your ceiling.

Unlocking the Voidforge

The Voidforge is not available the moment you log into 12.0.5. It unlocks through a six-week quest chain called Building the Voidforge, run from the domanaar Decimus at The Howling Ridge in the Voidstorm zone. Each week's quest asks you to collect Elemental Voidcores, and the full build needs six of them, gathered from Season 1 raid bosses, Mythic+ dungeons, and Bountiful Delves.

Because the chain is gated to one quest per week, there is no way to rush the Voidforge to completion. The practical takeaway is to start the questline the week it becomes available and pick up Elemental Voidcores as you run your normal content, so the build progresses without a dedicated farm.

โœ๏ธ Collect Elemental Voidcores during content you were already running. They drop from Season 1 raids, Mythic+, and Bountiful Delves, so a normal week of endgame play covers a week of Voidforge progress without any extra grind.

Nebulous Voidcores and Bonus Rolls

Once the Voidforge is built, Nebulous Voidcores are the currency that powers bonus loot rolls. You acquire them by exchanging gold, Voidlight Marl, and Veteran Dawncrests with the Voidforge. The weekly cap on Nebulous Voidcores starts at two and increases by two every week for the rest of the season, so a player who starts late still catches up as the cap climbs.

Bonus rolls cost different amounts depending on the activity. A roll against a raid boss costs two Nebulous Voidcores, while a roll on a Mythic+ dungeon, a Bountiful Delve, or a Nightmare Prey Hunt costs one. Raid rolls cost double because raid loot tables are smaller and the trinkets are usually the best-in-slot pieces, so you pay more to fish a tighter pool.

The standout mechanic is the knockout system: once you obtain a specific item from a Nebulous Voidcore roll, that item is removed from the activity's loot pool for your future rolls. Every roll you bank therefore improves the odds of the next one landing on something you still need.

๐Ÿ“Œ A common mistake is spending Nebulous Voidcores on the first roll available rather than the highest-value one. Because each win knocks an item out of the pool, rolling on the boss that drops your missing best-in-slot piece first is worth more than rolling on a boss whose drops you already have.

If you want one extra roll, the Voidforge is not the only source. Vaultkeeper Elysa sells a single additional Nebulous Voidcore for six Thalassian Tokens of Merit, and that purchase does not count against your weekly cap.

Ascendant Voidcores and Mid-Season Upgrades

The Voidforge's second currency, the Ascendant Voidcore, is the mid-season power push. An Ascendant Voidcore makes an eligible piece of gear Ascendant Voidforged, raising it above its normal track ceiling. For Myth track gear, that lifts an item from item level 289 to 298, a nine-item-level gain on a single piece.

Eligibility is strict. Only a fully-upgraded (6/6) Hero or Myth track item, or a max-quality Radiance crafted weapon or trinket, can be made Ascendant Voidforged. A 12.0.5 hotfix later extended eligibility to crafted gear, so a max-quality crafted weapon or trinket can also take an Ascendant upgrade. Because the supply of Ascendant Voidcores is limited, the choice of which weapon or trinket to push is one of the more consequential gearing decisions of the season.

โš ๏ธ Do not spend an Ascendant Voidcore on a piece you might replace. The upgrade only applies to fully-upgraded gear, and a 298 weapon you swap out two weeks later is a wasted core. Confirm a slot is settled before making it Ascendant Voidforged.

Mythic+ Versus Raid: Where Voidforge Loot Comes From

The Voidforge deliberately treats Mythic+ and raid as parallel gearing paths. Raid bonus rolls cost more Nebulous Voidcores but target a tighter loot table, which suits players hunting a specific raid trinket such as the Ranger-Captain's Iridescent Insignia. Mythic+ rolls cost less and, at keystone level +10 and above, return gear at Great Vault-equivalent item level, which is Myth-tier.

That parity is the practical takeaway: neither path is locked out of the season's best gear. A raider chasing a specific drop like the Ranger-Captain's Iridescent Insignia focuses bonus rolls on the bosses that carry it, and a group that wants the clear handled can compare raid carry options for 12.0.5. Mythic+ players reach the same ceiling: a Voidforge roll on a +10 or higher key returns Myth-tier item levels, so it pays to push a Mythic+ key for upgrades rather than treating dungeons as the lesser path.

Frequently Asked Questions

What is the Voidforge in Patch 12.0.5?

The Voidforge is the warband-wide gearing system added in Patch 12.0.5 "Lingering Shadows". It lets players spend Nebulous Voidcores on targeted bonus loot rolls and Ascendant Voidcores on mid-season item-level upgrades.

How do you unlock the Voidforge?

The Voidforge unlocks through a six-week quest chain, Building the Voidforge, run from the domanaar Decimus at The Howling Ridge in Voidstorm. The build requires six Elemental Voidcores collected from Season 1 raids, Mythic+, and Bountiful Delves.

How much do Voidforge bonus rolls cost?

A bonus roll on a raid boss costs two Nebulous Voidcores. A roll on a Mythic+ dungeon, a Bountiful Delve, or a Nightmare Prey Hunt costs one Nebulous Voidcore.

What is the Voidforge knockout system?

When you win a specific item from a Nebulous Voidcore roll, that item is removed from the activity's loot pool for your future rolls. This steadily raises the chance of your next roll landing on an item you still need.

What do Ascendant Voidcores do?

Ascendant Voidcores make eligible gear Ascendant Voidforged, raising it above its normal item-level ceiling. A fully-upgraded Myth track item goes from item level 289 to 298. Only fully-upgraded Hero or Myth track gear, or max-quality Radiance crafted weapons and trinkets, qualify.

Can Mythic+ players get Myth-tier gear from the Voidforge?

Yes. A Voidforge bonus roll on a Mythic+ dungeon at keystone level +10 or above returns gear at Great Vault-equivalent item level, which is Myth-tier. Mythic+ is a full gearing path alongside raiding.

How many Nebulous Voidcores can you earn per week?

The weekly Nebulous Voidcore cap starts at two and increases by two every week for the rest of the season. Vaultkeeper Elysa also sells one extra Nebulous Voidcore for six Thalassian Tokens of Merit, and that purchase does not count against the cap.

The Bottom Line

If you only learn one 12.0.5 system, make it the Voidforge: it decides how fast you reach best-in-slot this season. It gives raiders and Mythic+ players the same targeted control over loot, rewards consistent weekly play through the rising Nebulous Voidcore cap, and lands a mid-season power spike through Ascendant Voidcores, up to nine item levels on the piece you pick. The two decisions that matter most are which boss to roll against first, since the knockout system makes early high-value rolls compound, and which single weapon or trinket to make Ascendant Voidforged. For the full system breakdown and currency tooltips, Wowhead's Voidforge guide lists every detail.

Maintained by WowCarry's World of Warcraft team. Last reviewed 2026-05-20 against Patch 12.0.5 "Lingering Shadows".