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Diablo 4 guide

Diablo 4 Patch 1.4.3: Rogue Buffs and Rapid Fire Fix

See the June 2024 Rogue changes in Diablo 4 Patch 1.4.3: named skill buffs, Scoundrel’s Kiss fixes, grenade effects and the Paragon requirement change.

Diablo 4 Patch 1.4.3: Rogue Buffs and Rapid Fire Fix2 minutes
On this pageRogue Changes from June 20241 / 3

Rogue Changes from June 2024

Patch 1.4.3 arrived June 17, 2024, during Season 4.

This is a historical patch reference. For a character you are building now, use a guide for your current season; these old percentages should not be added to a modern tooltip as another bonus.

The selected changes below come from Blizzard’s archived 1.4.3 notes. The complete notes also cover changes outside this page’s Rogue focus.

Skills, Passives and Grenade Effects

Rogue skill or itemChange in 1.4.3
Twisting BladesInitial and return damage: +20% each.
FlurryDamage: approximately +25%.
ExposureLucky Hit can also trigger from damage over time.
SturdyDamage reduction: 4/8/12% → 6/12/18%.
Mending ObscurityHeal 5/10/15% Maximum Life upon entering Stealth and each second while Stealthed.
Rapid Fire with Scoundrel’s KissClose-target/backward-projectile fix; explosion radius: +25%.

Grenades: Artful Initiative required 75 Energy instead of 100, with +50% damage. Surprise gained +200% damage; Shadow Step dropped grenades at arrival, while Evade placement stayed unchanged. Trickster’s Aspect and Saboteur’s Signet each gained +50% grenade damage.

Shared Items, Potions and Paragon

Shared systemChange
Potion initial healingMinor: +50%; Light/Moderate: +100%; Strong/Greater/Major/Superior: +200%.
Aspect of the ProtectorBarrier cooldown: 30 → 20 seconds.
Andariel’s VisageNova centred on enemies; damage +50%.
Doombringer / Tyrael’s MightShadow explosion / divine barrage damage: +100% each.

Paragon: non-main-stat requirement increases fell from 90 to 60 per additional board. Rare Node thresholds still increased across boards.

The item names matter when reading an older build: a poison-nova change refers to Andariel’s Visage, rather than a universal Rogue passive. Likewise, a larger explosion radius describes coverage, not a matching percentage increase to total build damage.

For a separate, current comparison of bow-based options, see Rapid Fire versus Penetrating Shot in Season 15.

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