Q40 Means Forty Offerings in a Four-Player Fight
The Final Verse (Quantum) is the scalable four-player encounter introduced with Pilgrim’s Traverse in Patch 7.35. Q40 means challenging it with the maximum forty sacramental offerings. It does not mean a forty-player raid.
This guide covers preparation and the opening mechanics using the named MR strategy. Later phases require their own movement sequence; the full credited plan is linked with the opening reference below.

Unlock Quantum Rather Than the Normal Practice Duty
Clear Pilgrim’s Traverse through stone 100 and complete A Branch and Their Sapling. The quest is available at level 91, but Quantum entry requires level 100. Then form the party and have its leader speak with Vanthau in Il Mheg (X:29.9, Y:6.0).
The official Patch 7.35 notes distinguish two duties:
| Condition | The Final Verse | The Final Verse (Quantum) |
|---|---|---|
| Progression unlock | Reach stone 99 | Clear the final area and complete the unlock quest |
| Character level | 91; adjusted to 100 inside | 100 |
| Party | Up to four; fixed or matched | Four players in a preformed party |
| Equipment system | Pilgrim’s Traverse aetherpool | Pilgrim’s Traverse aetherpool |
| Matched-entry threshold | Aetherpool +94 or above | No matched-party entry listed |
| Duty time limit | 90 minutes | 90 minutes |
The ninety minutes is the duty’s instance limit, not a claim that the boss gives ninety minutes of combat before an enrage. Once unlocked, neither duty requires keeping a particular deep-dungeon save file intact.
Choose the Offerings and Know When They Are Spent
The leader selects between 15 and 40 offerings. The five types are sacramental spirits, spices, grain, light and lilies. The unlock quest awards eight of each, supplying a full forty-offering set; more can come from appraised Accursed Hoard finds.
Only the leader needs the selected offerings. They are expended after victory when that player opens the reward coffer, rather than being spent on each failed pull. Type and quantity change the encounter’s statuses and behavior, so a lower-offering practice clear is not automatically the same mechanical test as Q40.
Normal item level does not supply the character attributes for this duty: aetherpool does. The MR plan recommends +99/+99 for progression, but that recommendation should be distinguished from an official item-level entry requirement. Tufts of phoenix down are prohibited in Quantum; the strategy notes identify Pilgrim’s Potions as usable.
The Opening: Read the Cast, Then Resolve the Condition
The Materia Raiding page credits MR, Pod and Kobe. Its Q40 raidplan credits Emilios Nazarin at Sephirot. The following summarizes opening slides 2–9, using that plan’s assignments:
- Scourging Blaze: read the horizontal or vertical telegraph and use the safe inner lane beside the gold lines. Acquire Light Vengeance before the tower sequence.
- Bounds of Sin: check arrow directions rather than assuming every arrow faces inward. Pair opposite shrinking-ring colors for their resolution, then take the assigned exit.
- Corner towers: the four bleeding towers require Light Vengeance at Q40. Finish the color resolution and confirm the needed debuff before soaking.
- Searing Chains: the MR assignment sends supports west and DPS east. Move to assigned numbered positions after breaking the chains; the subsequent binding and plus-shaped AoEs require separation.
- Spinelash: resolve the marked-player charge with the tank in front, including when the tank is the marked player. The plan takes the left window first; broken windows produce adds.
The raidplan also shows the intervening boss castbars and later phases. Confirm its waymark and role assignments with the party before using its north, south or window callouts. Those placements are a strategy convention rather than a restriction imposed by the duty’s role rules.
What Changes When Moving Up From a Lower Offering Level
Materia Raiding’s difficulty comparison records Light/Dark Vengeance lasting one minute at Q40, compared with three at Q15 and two at the listed Q25–Q35 settings. It also identifies lower settings where towers lack the Light requirement and Bleeding, or chains lack the following plus-shaped AoEs.
That explains why “we already solved the towers” can mean different things at two settings. When a pull fails, distinguish a missing status, an incorrect movement assignment and damage taken after a successful soak. A mitigation cooldown cannot substitute for the required tower condition.
Coffer Tiers and the Maximum-Offering Title
The official notes classify the reward coffer by total offerings:
| Offerings | Coffer appearance |
|---|---|
| 15–19 | Bronze |
| 20–24 | Bronze |
| 25–29 | Silver |
| 30–34 | Silver |
| 35–39 | Silver |
| 40 | Gold |
Reward quantity scales with the offering count, and the leader who supplied them receives more than the other party members. Coffer appearance is therefore a tier indicator, not a complete statement of everyone’s reward quantity.
Clearing with the maximum offerings grants Unholy Devotion and the title The Mourner of Light. That is the specific completion target behind a Q40 group. For progression beyond the opener, continue through the credited plan’s Shackles of Greed, Crime and Punishment, and Fevered Flame sections rather than assuming the opening assignments solve the entire fight.




