Hitting Max Level in WoW Midnight
Reaching level 90 in Midnight is the start of the real progression, not the finish line. The first week or two at cap decides how smoothly you slide into Season 1, and the game throws a lot of systems at you at once: gear tracks, the Voidforge, Prey Hunts, delves, renown, and professions. This guide lays out what to do first and why, current to Patch 12.0.5 Lingering Shadows. Blizzard's 12.0.5 content update notes cover the patch additions in full.
Key Takeaways
- Midnight raises the level cap to 90, and finishing the campaign unlocks Adventure Mode for alts plus the endgame systems.
- Gear runs five tracks, Adventurer through Myth, upgraded with Dawncrests rather than the old Valorstones.
- The Voidforge is the headline Patch 12.0.5 system: spend Nebulous and Ascendant Voidcores to target the drops you want.
- Prey Hunts unlock from Magister Astalor Bloodsworn in Silvermoon City and run Normal, Hard, and Nightmare difficulty.
- Bountiful Delves scale to Tier 11, but Hero-track gear stops improving past Tier 8 at item level 259.
- All four renown factions, the Silvermoon Court, Amani Tribe, Hara'ti, and the Singularity, award Champion-track gear.
With those priorities set, here is the order a fresh level-90 character should work through each system, and the reasoning behind it.
Finish the Campaign First
If you hit 90 before wrapping the Midnight story, finish it before anything else. Campaign completion is the gate that opens World Quests, the renown tracks, and Adventure Mode, which lets alts skip the full questline and level through Midnight far faster. Skip it and half the endgame map stays locked.
Flight is not something you grind for in Midnight. Skyriding is active by default the moment you can fly, so there is no Pathfinder meta-achievement to chase. That keeps the post-campaign focus where it belongs: gear.
The Five Gear Tracks and Dawncrests
Midnight sorts gear into five upgrade tracks: Adventurer, Veteran, Champion, Hero, and Myth. Each track has its own item level band, climbing from Adventurer in the low 210s to Myth at a 289 ceiling. Upgrades cost Dawncrests, which run their own ladder: Carved, Runed, Gilded, Veteran, Hero, and Myth crests, each feeding the matching track.
The good news for returning players: there are no Valorstones this expansion. Upgrades cost crests and a little gold, nothing else, which makes the math far easier to follow. Match the content you run to the track you are trying to fill rather than chasing every crest at once.
Build Toward the Voidforge
The Voidforge is the system that defines Patch 12.0.5, and it is the single most important thing to understand at max level. It is a bonus-loot-roll machine run by Decimus at The Howling Ridge in Voidstorm. You feed it Voidcores to roll for extra targeted loot after you finish content.
You earn Nebulous Voidcores from across the endgame: one per Mythic+ dungeon, Bountiful Delve, or Nightmare Prey Hunt, and two per raid boss. Spend them at the Voidforge to roll for a drop from that content's loot table. Ascendant Voidcores are the rarer tier, and they let you push a fully upgraded weapon or trinket past the normal Myth cap, which is how BiS hunting works deep into the season.
โ๏ธ Bank a few Voidcores before you roll. The Voidforge rewards patience, because rolling against a content type where you still need several slots gives you better odds of a useful piece than burning a core the moment you earn it.
Dungeons, Mythic+, and the Great Vault
Dungeons are the most reliable gear source in the first week. Normal dungeons drop gear around item level 214 that sits off the upgrade tracks, Heroic dungeons award roughly item level 224 Adventurer-track gear you can upgrade, and Mythic 0 delivers around item level 246 Champion-track gear, the strongest pre-raid option on offer. Use the Premade Group Finder to put Mythic 0 runs together.
Once Season 1 keys are live, Mythic+ runs an eight-dungeon pool, four new Midnight dungeons and four returning ones, with keys scaling from +2 to +20. Every dungeon, delve, and raid boss also fills your Great Vault, so a spread of content across the week hands you the widest choice of rewards on reset.
๐ The common mistake is grinding only one content type. The Great Vault rewards variety, so a few Mythic+ runs, a couple of delves, and a raid night give you three strong picks instead of one.
Clear Bountiful Delves
Delves return as a solo-friendly pillar, and Bountiful Delves are where the gear is. They scale through Tier 1 to Tier 11, but there is a ceiling worth knowing: Hero-track gear stops improving past Tier 8, which caps at item level 259. Tiers 9 through 11 exist for seasonal progression and achievements, not higher item levels.
Tier 11 hosts the Nullaeus "Nemesis" encounter, the toughest delve content of the season. Bountiful Delves also consume a Restored Coffer Key per run, so spend them on the highest tier you can reliably clear. Players who would rather spend the week on other systems can book a Bountiful Delve carry instead.
Take On Prey Hunts
Prey Hunts are Midnight's hunt-down-a-target content, and they feed both your Great Vault and the Voidforge. Unlock them from Magister Astalor Bloodsworn in Murder Row, Silvermoon City, once you reach level 90.
Hunts come in three difficulties: Normal, Hard, and Nightmare. You can run one hunt per difficulty, per zone, per week, across Eversong Woods, Zul'Aman, Harandar, and Voidstorm. Higher difficulties drop better gear, and Hard and Nightmare feed Hero-track progress in the Vault. Nightmare unlocks at Prey progression Rank 4 through an Astalor questline, so it is a goal to build toward rather than something available on day one.
Grind Renown With the Four Factions
Midnight has four renown factions: The Silvermoon Court, the Amani Tribe, Hara'ti, and The Singularity. Renown comes from story quests, world events, world quests, and clearing rares and treasures around the zones, so most of it accrues naturally as you play.
Each faction is worth pushing because all four award a Champion-track gear piece at high renown, covering different slots, alongside mounts, transmog, and profession recipes. Players who would rather not chase four renown bars at once can speed up a renown grind and focus on gear.
Level Professions and Craft With Sparks
Professions are both a gold engine and a real gearing path. Crafted gear is gated by the Spark of Radiance, the reagent you earn roughly once a week from hub weekly quests. A one-handed weapon or an armor piece costs 2 Sparks, and a two-handed weapon costs 4.
A base epic craft lands at item level 259, then 80 Hero Dawncrests push it to 272 and 80 Myth Dawncrests take it to 285, just under the Myth ceiling. Crafted pieces can be recrafted upward later, so an early craft is never wasted.
โ ๏ธ Do not spend Sparks on a slot you expect to replace from a raid drop. Sparks come slowly, and putting one into the wrong piece can set your gearing back a week or more.
Watch the Bonus Events
The weekly bonus events are easy progression you should not skip. The Darkmoon Faire grants a 10% reputation and experience buff while it is in town, which pairs well with both renown grinding and leveling alts. The weekly Dungeon Event hands out a quest that rewards Heroic-dungeon-level gear, and Timewalking rotates through old-expansion content on its own weekly schedule. Check the event calendar each reset and fold whatever is active into your routine.
Frequently Asked Questions
What is the level cap in WoW Midnight?
The level cap in Midnight is 90, raised from the previous cap of 80. You unlock the full endgame, including World Quests and Adventure Mode for alts, by finishing the Midnight campaign after you reach 90.
How do I unlock Prey Hunts?
Speak to Magister Astalor Bloodsworn in Murder Row, Silvermoon City, once you are level 90. His questline unlocks Normal Prey Hunts first; Hard and then Nightmare open as you raise your Prey progression rank, with Nightmare gated behind Prey Rank 4.
What is the Voidforge in Patch 12.0.5?
The Voidforge is a bonus-loot-roll system run by Decimus in Voidstorm. You spend Nebulous Voidcores earned from Mythic+, delves, Prey Hunts, and raids to roll for targeted loot, and rarer Ascendant Voidcores to push upgraded weapons and trinkets past the Myth item level cap.
What item level is Mythic 0 gear in Midnight?
Mythic 0 dungeons drop gear around item level 246 on the Champion track, which is upgradable toward 263 with crests. That makes Mythic 0 the strongest gear source available before Season 1 raids and Mythic+ keys go live.
Which delve tier should I aim for?
Aim for Tier 8 Bountiful Delves. Hero-track gear caps at item level 259 at Tier 8, and Tiers 9 through 11 do not raise that item level, they only grant seasonal progression and achievements. Clear the highest tier up to 8 that you can manage reliably.
Which renown faction should I prioritise?
All four factions, the Silvermoon Court, Amani Tribe, Hara'ti, and the Singularity, award a Champion-track gear piece at high renown. Prioritise whichever covers the slot you are weakest in, since the gear reward is the main early-season draw alongside recipes and mounts.
Maintained by WowCarry's WoW team. Last reviewed 2026-05-20 against Patch 12.0.5 Lingering Shadows.
