Midnight Season 2 Delves Loot Table at a Glance
The reward ladder separates the keyed chest from map bonus loot and the delayed Great Vault World Activities row. A Bountiful Delve and its Bountiful Coffer reach their normal gear ceiling at Tier 8, while Tier 11 adds progression rewards without increasing the standard chest, map, or Vault item level. For locations, tier unlocks, companion setup, and the current seasonal boss, explore the Season 2 Delves guide.
Key Takeaways
- Tier 8 is the standard reward ceiling: its Bountiful Coffer gives item-level 295 Champion 2/6 gear, while a map chest and the World Activities Vault can each reach 305 Hero 1/6.
- One Restored Coffer Key opens one completed Bountiful Coffer; the key is not required to enter the Delve.
- A Trovehunter's Bounty creates a separate map chest, so its item level should not be confused with the ordinary Bountiful Coffer.
- The Great Vault World Activities row unlocks at 2, 4, and 8 qualifying activities and uses the best corresponding results rather than a weekly average.
- Tier 11 is the first ordinary Delve tier to award Hero Mistcrests, but their exact quantity is not stable enough for an evergreen farm table.
- Delver's Journey ranks make Tier 11 useful for advanced rewards even after the normal item-level ceiling has been reached.
The key decision is therefore not simply “highest tier possible.” Choose Tier 8 for efficient standard gear, add a map when its 305 Hero reward matters, and move to Tier 11 when its currency, Journey, or achievement benefits justify the extra risk.
Season 2 Delve Loot Table
The Bountiful column is the keyed coffer opened after a successful Bountiful run. The map column is the extra Hidden Trove created when a current map is active. The Vault column records the following weekly choice for a qualifying activity at that tier.
| Tier | Bountiful Coffer | Map Hidden Trove | Great Vault choice |
|---|---|---|---|
| 1 | 266, Adventurer 1/6 | — | 279, Veteran 1/6 |
| 2 | 269, Adventurer 2/6 | — | 282, Veteran 2/6 |
| 3 | 272, Adventurer 3/6 | — | 285, Veteran 3/6 |
| 4 | 276, Adventurer 4/6 | 282, Veteran 2/6 | 289, Veteran 4/6 |
| 5 | 279, Veteran 1/6 | 289, Veteran 4/6 | 292, Champion 1/6 |
| 6 | 282, Veteran 2/6 | 295, Champion 2/6 | 298, Champion 3/6 |
| 7 | 292, Champion 1/6 | 302, Champion 4/6 | 302, Champion 4/6 |
| 8 | 295, Champion 2/6 | 305, Hero 1/6 | 305, Hero 1/6 |
| 9 | 295, Champion 2/6 | 305, Hero 1/6 | 305, Hero 1/6 |
| 10 | 295, Champion 2/6 | 305, Hero 1/6 | 305, Hero 1/6 |
| 11 | 295, Champion 2/6 | 305, Hero 1/6 | 305, Hero 1/6 |
Tier 8 through Tier 11 share the same three standard item-level results. The higher tiers can still be worth running, but the reason shifts away from ordinary gear and toward upgrade currency, seasonal progression, advanced achievements, and Journey bonuses.
For a fresh character, the table also shows where track quality changes. Tier 4 is still Adventurer gear from the coffer, Tier 5 begins Veteran gear, and Tier 7 begins Champion gear. Tier 8 then raises the keyed piece to Champion 2/6 while opening the 305 Hero 1/6 ceiling through a map or the following week's Vault. Skipping directly to Tier 11 does not bypass those distinct reward paths.
📌 Tier 8 ceiling: a player interested only in the standard Bountiful, map, and Vault item levels gains no higher row by moving from Tier 8 to Tier 11.
Players who want a supported run at a chosen difficulty can browse current Delve runs after comparing the reward row with their existing gear.
The three reward paths are easier to compare when the Tier 8 ceiling and the Tier 11 progression bonuses are shown side by side.
Use the card as a breakpoint reminder, then confirm the current activity tooltip before consuming a key or map after a reward hotfix.
Bountiful Coffers and Restored Coffer Keys
A Bountiful icon marks a daily opportunity, not a mandatory entry ticket. The party can enter and finish the Delve without a key, but opening the reward coffer consumes one key. If every available revive is exhausted, the coffer is lost for that attempt, so survival matters even when the final boss can still be defeated.
Up to four Bountiful opportunities can be active during a day, and the marked locations change at the daily reset. A character does not need to open all four. Match the available keys to tiers the group can finish with a revive remaining, because a failed high-tier attempt can waste the opportunity to convert that key into useful gear.
Normal scalable end gear stops improving after Tier 3. From Tier 4 onward, the guaranteed high-tier gear path is the keyed Bountiful Coffer shown in the table. That distinction matters when a player finishes a difficult non-Bountiful run and expects the same reward as a keyed daily opportunity.
Key acquisition has its own cap, conversion, and vendor rules. find every Coffer Key source before planning a week around more chests than the character can open. Players who already know their target tier can also get Restored Coffer Keys without treating the service as an entry requirement.
How Delves Fill the Great Vault
The World Activities row can receive credit from Delves and other qualifying outdoor activities. Its three choices unlock at the following counts:
| Qualifying activities | Choices unlocked | Result used |
|---|---|---|
| 2 | 1 | Best 2nd activity |
| 4 | 2 | Best 4th activity |
| 8 | 3 | Best 8th activity |
The game sorts the qualifying activities by reward level. Two Tier 8 or higher results secure one 305 Hero 1/6 choice; four secure two choices at that level; eight secure three. Filling the remaining count with lower activities can unlock a pane without raising it to the Tier 8 maximum.
Other outdoor activities can count, but they contribute at their own associated reward level. Eight easy completions therefore do not automatically become three Tier 8 choices. Check the in-game row after each important completion and replace the lowest result that controls the next pane rather than assuming total activity count determines quality.
✏️ Vault planning: improve the activity controlling the second, fourth, or eighth position instead of repeating a result that leaves every sorted breakpoint unchanged.
The character still chooses one reward from the entire weekly Vault. Use the item-level table to build the panes, then check the Great Vault guide when deciding between a fixed item and another weekly option.
Trovehunter's Bounty and Bonus Loot
A map activates a bonus objective that creates an extra chest in a qualifying Delve. Its gear is separate from the ordinary Bountiful Coffer, so a Tier 8 run with a map can provide both the 295 Champion 2/6 coffer piece and an additional 305 Hero 1/6 map reward.
| Tier | Map chest reward | Practical use |
|---|---|---|
| 4 | 282, Veteran 2/6 | First map-enabled reward row |
| 5 | 289, Veteran 4/6 | Veteran-track catch-up |
| 6 | 295, Champion 2/6 | Champion-track step |
| 7 | 302, Champion 4/6 | Late Champion-track step |
| 8–11 | 305, Hero 1/6 | Normal map ceiling |
Current references disagree on some Tier 6–7 parsed map rows, while the current Warcraft Wiki and Icy Veins tables agree on 295 at Tier 6 and 302 at Tier 7. The Tier 8+ value is the stable decision point: save a valuable map for Tier 8 or higher when the goal is a 305 Hero 1/6 item.
Mistcrests and Tier 11 Rewards
Ordinary Delve treasure changes upgrade-currency band as the tier rises. The currency band is stable, while exact quantities remain hotfix-sensitive and should not control a farming route.
| Source | Upgrade currency | Item-level effect |
|---|---|---|
| Tier 1–3 treasure | None | Early gear only |
| Tier 4 treasure | Adventurer Mistcrests | Does not change the coffer ceiling |
| Tier 5–6 treasure | Veteran Mistcrests | Supports Veteran upgrades |
| Tier 7–10 treasure | Champion Mistcrests | Supports Champion upgrades |
| Tier 11 treasure | Hero Mistcrests | Advanced currency target |
Tier 11 also gains value through Journey unlocks. Rank 4 can add a Gilded Stash to a successful Tier 11 run with at least one revive remaining, up to four times per week; the stash contains Hero and Myth upgrade currency, but its exact amounts should not be promised. Rank 9 adds a chance for a Hero item or Untainted Mana-Crystals from a Tier 11 Bountiful Coffer.
⚠️ Tier 11 value: run it for Hero currency, Journey bonuses, and advanced goals—not because its ordinary Bountiful, map, or Vault row is higher than Tier 8.
Players working through those ranks can browse Delver's Journey options after deciding whether the extra Tier 11 objectives match the character's weekly plan.
Which Delve Tier Is Worth Farming?
Tier 4 is the first meaningful keyed step for a newly geared character because it begins the scalable high-tier Bountiful ladder and can use a map. Tier 6 moves both map and Vault rewards into Champion gear. Tier 8 is the efficient default for established characters because it caps the standard coffer, map, and World Activities Vault rows.
Tier 11 is a progression choice. It starts with only three revives, demands cleaner execution, and does not improve the three standard item-level columns. Its advantage is the Hero currency band and the additional Journey rewards unlocked at later ranks. A player who does not need those goals can farm Tier 8 without giving up ordinary item level.
| Goal | Efficient target | Why |
|---|---|---|
| Early keyed upgrades | Highest reliable Tier 4–7 | Moves through Adventurer, Veteran, and Champion rows without risking every revive. |
| Standard gear ceiling | Tier 8 | Caps the Bountiful, map, and World Activities Vault item levels. |
| Advanced progression | Tier 11 | Adds Hero currency and later Journey benefits without a higher standard gear row. |
Before each run, compare three things: whether a key will be consumed, whether a map is active, and which sorted Vault position the run can improve. That prevents a hard Tier 11 completion from being treated as automatically better than a faster Tier 8 that completes the same gearing objective.
Frequently Asked Questions
What is the highest standard Delve reward in Midnight Season 2?
The normal Bountiful Coffer ceiling is item level 295 Champion 2/6 at Tier 8 or higher. A Tier 8+ Hidden Trove created by a map reaches 305 Hero 1/6, and the maximum ordinary World Activities Vault choice is also 305 Hero 1/6. These are separate reward paths, so the 305 value is not the ordinary keyed coffer drop.
Does Tier 11 give better gear than Tier 8?
Not from the standard Bountiful Coffer, map chest, or Great Vault row. Tier 8 through Tier 11 share ceilings of 295 Champion 2/6, 305 Hero 1/6, and 305 Hero 1/6 respectively. Tier 11 remains useful for Hero upgrade currency, advanced Journey unlocks, achievements, and other progression bonuses, but it should not be sold as a higher ordinary item-level tier.
Is a Restored Coffer Key required before entering a Bountiful Delve?
No. A key is not an entry fee and is not consumed when the character steps inside. Complete the Bountiful Delve first, retain access to its reward, and spend one key only when opening the coffer at the end. If every revive is exhausted, the run can lose coffer access, so carrying a key does not guarantee a reward by itself.
How many Delves unlock all three World Activities Vault choices?
The thresholds are 2, 4, and 8 qualifying activities, but they do not all have to be Delves. For three maximum Delve-level choices, complete eight activities that each qualify at Tier 8 or higher. Lower activities can unlock a choice while lowering its reward, because the row uses the second-, fourth-, and eighth-best results rather than a simple completion total.
What does Trovehunter's Bounty add to a Delve?
It activates a bonus objective that produces an extra chest in a qualifying run. The map reward is separate from the ordinary Bountiful Coffer and follows its own item-level ladder. At Tier 8 or higher, that chest reaches item level 305 Hero 1/6, so using a valuable map below that breakpoint trades away part of its normal gear potential.
Which Delve tier gives Hero Mistcrests?
Tier 11 ordinary treasure is the first standard Delve band for Hero Mistcrests. A Tier 8+ map chest also awards the Hero currency band, and a Rank 4 Tier 11 Gilded Stash can contain Hero and Myth currency. Exact quantities are omitted because current live references agree on the currency tracks but do not consistently reconcile the amounts.
Can a non-Bountiful Delve drop the same high-tier gear?
Ordinary non-Bountiful end loot stops improving after Tier 3, but an active Trovehunter's Bounty is the explicit exception: it guarantees a Hidden Trove after the next Tier 4+ Delve and can work in a normal, non-Bountiful run. That map chest follows its own reward ladder. The standard high-tier Bountiful Coffer still requires a Bountiful run and a Restored Coffer Key.
Last reviewed 2026-08-24 against Patch 12.1 Curse of Ula'tek — Maintained by WowCarry's WoW team.
