Key Takeaways
- Team Liquid cleared the first four Mythic bosses of Nerub'ar Palace on Day 1: Ulgrax the Devourer, The Bloodbound Horror, Sikran, and Rasha'nan.
- Liquid went on to win the Race to World First, killing Mythic Queen Ansurek on Day 12 to take the world-first title.
- Wowhead's Dratnos and Tettles ran the daily recap coverage, with Method and Echo positioned as the main challengers.
- Off-meta picks like Devastation Evoker and Destruction Warlock showed up in early comps alongside staples like Fury Warrior and Arcane Mage.
- An Arcane Mage Burden of Power bug, tied to the September 10, 2024 hotfixes, disrupted the spec's burst rotation during the race.
The Race to World First for Nerub'ar Palace began when Mythic difficulty opened on September 17, 2024, and the world's top guilds started their sprint through The War Within's first raid. This is a recap of how Day 1 played out: who cleared what, which specializations showed up, and the mid-race bug that briefly scrambled Arcane Mage play. It covers the September 2024 race as it happened, not a current event.
Day 1 Results: Four Bosses Down
Team Liquid set the early pace. On the opening day of the Mythic race, Liquid brought down the first four bosses of the instance: Ulgrax the Devourer, The Bloodbound Horror, Sikran, Captain of the Sureki, and Rasha'nan. The pace was quick, with the group needing only a handful of pulls on each, a sign that the Heroic-week gear farm had prepared them well. The deeper bosses, starting with Broodtwister Ovi'nax, were expected to be where the race actually tightened.
Notable Specs and the Burden of Power Bug
The comps drew attention for their variety. Alongside expected staples like Fury Warrior and Arcane Mage, top rosters leaned on less-common picks such as Devastation Evoker and Destruction Warlock, a reminder that Season 1 tuning left room for more than one correct answer. The mid-race snag came from the Arcane Mage. A bug involving Burden of Power, the Sunfury talent's damage buff, followed the September 10, 2024 hotfixes: the proc could no longer be consumed cleanly by the Arcane Blast that generated it, breaking the intended Blast-into-Barrage burst window. Mage players had to adjust their sequencing on the fly until it was sorted.
Splits and the Chasing Guilds
Behind Liquid, Method and Echo carried the weight of expectation as the other headline contenders. The early Mythic days also leaned on tactical raid splits, where a guild runs multiple smaller groups to funnel gear and specific boss items toward a main roster, a sharper version of the broad clears seen during Heroic week. The daily recaps from Wowhead's Dratnos and Tettles tracked all of it, dropping their breakdowns as the European guilds' day began so viewers could keep pace with each night's progress. Fans following along could Explore Mythic Nerub'ar Palace clears if they wanted to run the same bosses without the world-first pressure.
FAQ
Who won the Nerub'ar Palace Race to World First?
Team Liquid won, defeating Mythic Queen Ansurek on Day 12 of the race to claim the world-first kill. Method and Echo were the closest challengers throughout The War Within Season 1's opening raid.
How many bosses fell on Day 1?
Four. Team Liquid cleared Ulgrax the Devourer, The Bloodbound Horror, Sikran, and Rasha'nan on the first day of Mythic, needing only a handful of pulls on each before the harder middle of the raid.
What was the Burden of Power bug?
After the September 10, 2024 hotfixes, the Arcane Mage's Burden of Power buff could no longer be consumed cleanly by the Arcane Blast that generated it. That broke the intended Blast-into-Barrage burst sequence until players reworked their timing.
Who provided the daily RWF recaps?
Wowhead's Dratnos and Tettles produced the daily Race to World First recaps, releasing each breakdown around the start of the European guilds' raid day so viewers could follow the progress.
What are raid splits in a world-first race?
Splits are when a guild fields several smaller groups across raid lockouts to funnel gear and targeted boss drops toward its main roster. They front-load loot before the guild commits to a full Mythic push.
When did the Nerub'ar Palace Mythic race begin?
The Mythic race began on September 17, 2024, when Mythic difficulty opened one week after Normal and Heroic. That was also the day Story difficulty and Raid Finder Wing 2 went live.
Last reviewed 2026-07-20 against Patch 11.0.2 The War Within. Maintained by WowCarry's WoW team.
