Key Takeaways
- The Hallowfall campaign is the emotional core of The War Within's launch story, following Anduin Wrynn and the earthen leader Adelgonn as they seek the Arathi as allies against the nerubians.
- The zone runs on faith in the Sacred Flame, which the Arathi believe keeps the giant crystal Beledar, the Emperor's Vision, from turning to Void.
- Chapter 1, "The Guiding Star," ends with Beledar shifting to shadow and Alleria Windrunner chasing Xal'atath into the dark.
- Chapter 2, "Gathering Shadows," introduces the Shadow Curfew and exposes the Order of Night, a cult that worships Beledar's Shadow.
- Faerin Lothar is revealed as a member of the Lothar line, the same house that gave Anduin his name through the hero Anduin Lothar.
- Chapter 3, "Hope in Solidarity," culminates aboard the airship The Dawnbreaker and at the Priory of the Sacred Flame, where Xal'atath siphons Beledar into the Dark Heart.
⚠️ This recap spoils the launch campaign of The War Within, 2024's expansion and the one before Midnight. If you would rather ride into Hallowfall cold, stop here and come back after the credits.
The Guiding Star: arrival at Hallowfall
The story opens at Lothar's Landing, the entry point into Hallowfall, the vast underground cavern lit by a crystal instead of a sun. Anduin arrives alongside Adelgonn, an earthen leader of the Unbound Earthen from the Isle of Dorn, hoping to rally the local Arathi against the nerubian tide pushing up from Azj-Kahet.
The Arathi are not easy allies. A tense dispute plays out between Faerin Lothar, a dedicated Lamplighter, and General Vaelisia Steelstrike over a recent retreat, and the newcomers are dropped straight into a war already going badly.
Meeting the Lamplighters at the Aegis Wall
Faerin invites Anduin to escort her to the Aegis Wall, the fortification holding back the nerubians in the southeast. On the ride, she explains Beledar, the enormous crystal that dominates the skyline. To the Arathi it is the Emperor's Vision, and their faith in the Sacred Flame is what they believe keeps it shining with holy Light rather than sliding into shadow.
At the wall, the Lamplighter leader Great Kyron sets the newcomers to grim work: sealing nerubian burrows and recovering fragments of keyflame. Soldiers carry tinderboxes as focuses of devotion, and the fight climbs aboard the Arathi flagship as they scramble to break the nerubian artillery.
Beledar turns to shadow
The chapter's turn is one of the expansion's best cutscenes. As the Lamplighters light a dawntower, Beledar suddenly shifts from Light to Void, becoming Beledar's Shadow and plunging all of Hallowfall into darkness. In the chaos, whispers lead Alleria Windrunner to break off in pursuit of Xal'atath, hinting that something older and hungrier is moving beneath the surface.
Gathering Shadows: the world under a dark star
Chapter 2 lives in that darkness. With the cavern's false sky gone black, the journey to Lorel's Crossing turns dangerous, and the Arathi enact a Shadow Curfew that drives everyone indoors when the dark is deepest. The threat is no longer only the nerubians; the Kobyss, aquatic horrors from below, surge up while the light is weak.
✏️ Hallowfall's day-night swing is not just set dressing. When Beledar darkens, tougher enemies spawn and the tone shifts hard, which is why the campaign leans on the crystal's state as a storytelling clock.
The Shadow Curfew and the Order of Night
At Sina's Yearning, Arathi farmers rally the player to beat back marauding Kobyss, and Faerin and Anduin fight side by side to save the villagers. The victory brings a quieter revelation: Faerin's heritage as a Lothar, the same noble line that produced Anduin Lothar, the Alliance hero of the Eastern Kingdoms that Anduin Wrynn was named for.
Then the real rot shows itself. At a corrupted dawntower, the Order of Night, a cult founded by the former Lamplighter Aelric Leid, is caught turning the Sacred Flame into Darkfire. Alleria arrives in time to rout them, and the heroes cleanse the beacon, though Anduin's own faith wavers before he answers the call to relight it.
Hope in Solidarity: the Dawnbreaker and the Dark Heart
The final chapter widens the stakes. The Order of Night, now led by Speaker Shadowcrown after Aelric's fall, masterminds a heist against The Dawnbreaker, the Arathi airship launched from Tenir's Ascent. The nerubian Siegelord Xerosh presses the assault, and the fight to keep the flagship becomes the campaign's action climax.
It all funnels toward Xal'atath's true goal. At the Priory of the Sacred Flame she siphons Beledar's power into the Dark Heart, the weapon that anchors the wider War Within arc under nerubian queen Ansurek. Alleria, Anduin, and Faerin stand against her together, closing Hallowfall's chapter while leaving the larger threat wide open.
Why Hallowfall's story landed
Hallowfall works because it pairs a striking setting with characters worth following. Anduin arrives broken and slowly finds purpose again, Faerin carries her losses without losing her fire, and the crystal overhead turns the whole zone into a mood ring for the plot. For many players it was the highlight of The War Within's leveling experience.
If you are catching up on older expansions and want to walk this story yourself, you can explore our War Within campaign service to reach and clear it without the wait.
Frequently Asked Questions
Where does the Hallowfall campaign begin?
It begins at Lothar's Landing, the entry point into the Hallowfall cavern. Anduin Wrynn and the earthen leader Adelgonn arrive there from the Isle of Dorn to seek the Arathi as allies against the nerubians.
What is Beledar in Hallowfall?
Beledar is the giant crystal that lights the Hallowfall cavern, known to the Arathi as the Emperor's Vision. They believe their faith in the Sacred Flame keeps it shining with Light rather than turning into Beledar's Shadow, its Void state.
Who is Faerin Lothar?
Faerin Lothar is an Arathi Lamplighter and a member of the noble Lothar family, guarded by General Vaelisia Steelstrike. She shares her line with Anduin Lothar, the Alliance hero that Anduin Wrynn was named after.
What is the Order of Night?
The Order of Night is an Arathi cult that venerates Beledar's Shadow. Founded by the former Lamplighter Aelric Leid and later led by Speaker Shadowcrown, it allies with Xal'atath and corrupts the Sacred Flame into Darkfire.
Does Hallowfall connect to the rest of The War Within?
Yes. Xal'atath siphons Beledar's power into the Dark Heart at the Priory of the Sacred Flame, tying Hallowfall directly to the nerubian threat under Queen Ansurek that drives the expansion.
Is Hallowfall current content?
No. Hallowfall is part of The War Within, the expansion before Midnight. It remains fully playable as leveling and story content, but it is no longer the current endgame.
Last reviewed 2026-07-01 against Patch 11.0.2 The War Within — Maintained by WowCarry's WoW team.
