Herald of the Sun in WoW Midnight
Herald of the Sun is one of two hero talent trees a Retribution Paladin can run in World of Warcraft Midnight, Patch 12.0.5 "Lingering Shadows" β the other being Templar. It is shared with Holy Paladin and built around Dawnlight, a radiant effect you spread across enemies and allies. Early War Within previews covered this tree under a different name and an unfinished design, so the version you play now reads differently. This guide covers the live tree.
Key Takeaways
- Dawnlight is the core mechanic β a Radiant damage-over-time on enemies, or a heal-over-time on allies, lasting 8 seconds. It was called "Sunspots" in early previews and renamed before launch.
- Wake of Ashes primes your next three Holy Power spenders to apply Dawnlight, which is how you seed the battlefield before a burst window.
- Avenging Wrath applies Dawnlight to several nearby targets and activates the capstone, Sun's Avatar.
- Sun's Avatar links you to your active Dawnlights and fires beams that damage enemies and heal allies passing through them.
- Solar Grace grants stacking Haste each time you apply Dawnlight, and Morning Star or Gleaming Rays is your main throughput choice node.
- Herald buffs Divine Storm and Hammer of Wrath through Luminosity and Walk Into the Light, and turns Word of Glory into a heal-over-time with Eternal Flame.
The sections below break down each piece, starting with the effect the whole tree revolves around.
Dawnlight: The Core Mechanic
Dawnlight is the keystone of Herald of the Sun. On an enemy it is a Radiant damage-over-time; on an ally it is a heal-over-time, and it lasts 8 seconds in both cases. Almost every other node in the tree exists to apply more Dawnlights, make them hit harder, or pay off having several active at once.
If you have read an older guide that calls this effect "Sunspots," that was the preview name. Blizzard renamed it to Dawnlight before The War Within launched, so any copy still using "Sunspots" in the present tense is describing a version that never went live. The mechanic itself, a radiant DoT-and-HoT you spread around, is exactly what those previews described β only the name changed.
How You Apply Dawnlight
Two cooldowns seed your Dawnlights. Casting Wake of Ashes primes your next three Holy Power spenders so that each one applies a Dawnlight to its target β the count was raised from two to three in a Patch 12.0.5 hotfix. Then Avenging Wrath applies Dawnlight to several nearby targets at once and extends the duration of your active Dawnlights, lining the battlefield with radiant effects right as your burst begins.
βοΈ Sequence Wake of Ashes into your spenders before pressing Avenging Wrath. Seeding Dawnlights first means Sun's Avatar has more beams to link the instant your cooldown goes out, instead of building them up after the window already started.
Sun's Avatar: The Capstone
The tree finishes on Sun's Avatar. While Avenging Wrath is active you become linked to every Dawnlight within range, and enemies or allies that pass through the resulting beams take Radiant damage or receive healing, with the effect reduced past eight targets for Retribution. Combined with the Dawnlight applications Avenging Wrath hands out on cast, Sun's Avatar turns your damage cooldown into a wide radiant pulse that rewards good positioning and a battlefield already seeded with Dawnlights.
Key Nodes and Choices
Around the Dawnlight engine, a handful of nodes shape the build:
| Node | Role | What it does |
|---|---|---|
| Solar Grace | Haste | Each Dawnlight you apply grants stacking Haste; a prerequisite for Born in Sunlight. |
| Morning Star / Gleaming Rays | Choice | Morning Star stacks up a bonus to your next Dawnlight; Gleaming Rays makes your spenders hit harder while a Dawnlight is active. |
| Luminosity | Damage | Increases Divine Storm and Hammer of Wrath damage. |
| Walk Into the Light | Damage | Boosts Hammer of Wrath in the Sun's Avatar branch. |
| Born in Sunlight | Crit | Raises Dawnlight's critical strike chance during Avenging Wrath. |
| Eternal Flame | Healing | Turns Word of Glory into a heal-over-time spender. |
One correction worth flagging for anyone working off old notes: there is no node that auto-casts Word of Glory, and names like Consecrated Flames, Will of the Crusader, Vengeful Wrath, and Highlord's Judgment are not part of this tree. The Word-of-Glory payoff is Eternal Flame, and the Divine Storm and Hammer of Wrath buffs come from Luminosity and Walk Into the Light.
Herald of the Sun vs Templar
Retribution's other hero tree is Templar, which builds toward Hammer of Light and a heavy single-target burst identity. Herald of the Sun is the radiant, spread-the-Dawnlight option that leans into multi-target damage and brings incidental healing through its allied Dawnlights. As of Midnight Season 1, Templar is the common default for pure raid single-target, while Herald of the Sun stays fully viable and is favoured by players who value its area output and playstyle. The lead between the two moves with tuning, so check current sims for your content.
π Do not lock a hero tree off an old tier list. Dawnlight application counts and Templar-versus-Herald balance have already shifted with hotfixes this expansion, and they will keep moving. Verify the current pick for raid or Mythic+ before committing.
If you want to take a Herald of the Sun build into harder group content, you can compare our Mythic+ dungeon carries and learn the Dawnlight-and-Avenging-Wrath rhythm at higher key levels.
Frequently Asked Questions
How does Herald of the Sun work for Retribution Paladin?
It revolves around Dawnlight, a radiant damage-over-time on enemies and heal-over-time on allies. Wake of Ashes primes your next three Holy Power spenders to apply Dawnlight, and Avenging Wrath applies it to several targets at once while activating the capstone, Sun's Avatar, which fires damage-and-healing beams linked to your active Dawnlights. Solar Grace, Luminosity, and Eternal Flame round out the build.
What happened to Sunspots?
Sunspots was the early War Within alpha name for the tree's core effect. It was renamed Dawnlight before The War Within launched, so the live game has no "Sunspots." The mechanic is the same radiant DoT-and-HoT the previews described; only the name changed. Any current guide still saying "Sunspots" is working from outdated preview notes.
Is there a Guided Prayer talent in Herald of the Sun?
No. There is no node called Guided Prayer, and nothing in the tree auto-casts Word of Glory. The talent that changes Word of Glory is Eternal Flame, which converts it into a heal-over-time. Older reviews that describe a "Guided Prayer" auto-casting Word of Glory are describing a node that does not exist.
How does Sun's Avatar work?
Sun's Avatar is the capstone. While Avenging Wrath is active, you link to every Dawnlight within range, and beams form to those targets. Enemies passing through take Radiant damage and allies receive healing, with the effect reduced beyond eight targets for Retribution. Because Avenging Wrath also applies fresh Dawnlights on cast, the capstone produces a wide radiant burst during your cooldown window.
Is Herald of the Sun or Templar better for Retribution?
Both are viable and the lead shifts with tuning. As of Midnight Season 1, Templar is the common default for raid single-target burst, while Herald of the Sun is favoured by players who want stronger multi-target output and the incidental healing its Dawnlights provide. Neither is a permanent best pick; compare current sims for the content you run before locking a tree.
Where can I check current Herald of the Sun numbers?
Tuning moves with hotfixes, so confirm exact values before committing. Wowhead's talent calculator shows the live tree, and Maxroll and Icy-Veins keep updated Retribution Paladin hero talent builds with current sims. The mechanics in this article hold across Patch 12.0.x, but specific values such as Dawnlight application counts and damage percentages can change between balance passes.
Last reviewed 2026-06-29 against Patch 12.0.5 Lingering Shadows β Maintained by WowCarry's WoW team.
