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WoW Community Council Recap: Tier, BFA Raids, Mythic+ Loot

WoW Community Council Recap: Tier, BFA Raids, Mythic+ Loot

A recap of the December 2023 WoW Community Council chat: Trader's Tender, the Arfus drop rate, no Mythic+ Bad Luck Protection, and gearing ahead.

Key Takeaways

  • In a December 2023 Community Council live chat, game director Ion Hazzikostas and Jeremy Feasel answered player questions about solo and open-world content during Dragonflight.
  • Smaller Trader's Tender bundles were a one-off experiment with no near-term plans to return, while the team looked at more ways to earn Tender in game.
  • The developers felt the Arfus drop rate during that year's Hallow's End was too low and wanted limited-time rewards to feel more attainable.
  • There were no plans for Bad Luck Protection in Mythic+, with the team citing a roughly 7-8% chance to pull a specific item from a given loot pool.
  • Battle for Azeroth raids that could not be soloed because of their mechanics were slated for a tuning pass before Dragonflight ended.
  • Warbound-until-equipped loot at higher item levels was previewed for the next expansion, The War Within, alongside a more elegant tier-set acquisition system.

Here is the fuller breakdown of what the team said across each topic.

Trading Post and Trader's Tender

On the Trading Post, the team addressed the cost of keeping up with monthly rewards. They explained that the overall price of items had not crept up over time; the catalogue simply grew because older items were added back into the pool. The smaller Tender bundles some players remembered were described as an experiment, with no short-term plans to bring them back.

The developers said they were exploring additional ways for players to earn Trader's Tender in game, and stressed that the Trading Post was not meant to be a major vector for monetization. The goal was a steady cosmetic reward track, not a store.

Loot, Drop Rates, and Bad Luck Protection

Asked about targeted farming, the team put a number on it: roughly a 7-8% chance to get a particular item from its loot pool. They defended that randomness as part of what keeps a rare drop exciting, while acknowledging it can sting. On Mythic+ specifically, they confirmed there were no plans to add Bad Luck Protection to dungeon loot.

For players who would rather guarantee the clear than wait on a 7-8% roll, you can Push Mythic+ keys without the RNG with a coordinated run. The team also admitted they missed the mark on the Arfus drop rate during Hallow's End that year, calling it too low, and said they wanted limited-time event rewards to feel more attainable without losing their prestige. The X-45 Heartbreaker from Love is in the Air was raised as the kind of punishing, sub-1% chase they did not want to repeat.

πŸ“Œ The 7-8% figure is per loot pool, not per individual item across the whole dungeon. The more bosses or sources that can drop your target, the better your effective odds, which is why targeted farming favors content with a small, focused loot table.

Soloing Old Raids and Legacy Scaling

Soloing legacy content came up around Battle for Azeroth raids. The team said some BFA raids still could not be soloed because of their mechanics, and that a pass to adjust those encounters was planned before Dragonflight wrapped up.

They also clarified how legacy power scaling works. Players grow roughly 5 times stronger each expansion, so two expansions later you are about 25 times stronger, and three later around 125 times. That compounding buff, not a one-off damage bonus, is what lets characters eventually walk through old raids, and it is why a few mechanic-gated fights need manual attention rather than raw numbers.

Gearing Ahead: Warbound Loot and Tier Sets

Several answers looked ahead to the next expansion, The War Within. The team previewed Warbound-until-equipped loot, gear that stays tradeable within your account until you equip it, and said it would drop at much higher item levels. The example they gave was pulling a 460 piece from a high key and handing it straight to an alt.

On tier sets, the developers were candid that acquisition was in an awkward place during Dragonflight, and said they were aiming for a more elegant way to work toward tier in The War Within. Both of those systems shaped how players would gear in the expansion that followed.

✏️ The throughline across these answers was account-wide progress. Trader's Tender, Warbound loot, and the Warband framework all pointed toward gearing your whole roster instead of grinding each character in isolation.

Dragonriding, Lore Catch-up, and Events

A few lighter topics rounded out the chat. The team wanted to keep evolving Dragonriding, including player-made races, though they flagged technical limits (the system was later rebranded Skyriding). On story, they acknowledged that catching up on lore leaned too heavily on outside videos, and floated in-game tools like journals and cinematics to help newer players.

They also discussed making profession Work Orders more reliably available, the way players tag only the final boss of a public event for credit, and a general appetite for refreshing existing holidays and adding new ones. None of these were firm commitments, but they signalled where the team's attention was going at the time.

Frequently Asked Questions

When was this Community Council interview?

It was the WoW Community Council live chat on December 12, 2023, during Dragonflight. Ion Hazzikostas and Jeremy Feasel answered questions focused on solo, small-group, and open-world content.

Did Mythic+ get Bad Luck Protection?

No. The team stated there were no plans to add Bad Luck Protection to Mythic+ loot. They cited a roughly 7-8% chance to get a specific item from a given loot pool and defended drop randomness as intentional.

What did the team say about the Arfus drop rate?

They said the Arfus drop rate during that year's Hallow's End was too low and that they had missed the mark. The broader goal was to make limited-time event rewards feel more attainable while keeping them special.

Can you solo Battle for Azeroth raids?

Most can be soloed thanks to legacy power scaling, but some BFA raids were still blocked by their mechanics at the time. The team planned a pass to adjust those encounters before Dragonflight ended.

What is Warbound-until-equipped loot?

It is gear that remains tradeable within your own account until the moment you equip it. The team previewed it for the next expansion, The War Within, and said it would drop at higher item levels so you could pass strong pieces to alts.

How much stronger do characters get each expansion?

Roughly 5 times stronger per expansion. That compounds to about 25 times after two expansions and 125 times after three, which is the scaling that eventually makes old raids soloable.

Last reviewed 2026-06-24 against the December 12, 2023 WoW Community Council live chat. Maintained by WowCarry's WoW team.