| Bionic Leg Upgrades V5 |
Legs |
Prestige |
AGI +50, REPAIR -10, SIPHON +20 |
Unique Trait: Sprint faster for a short time after leaping from great height. Explosive & Melee Resistance: Reduces incoming UESC damage from explosives and melee attacks. |
| Nimble Fingers V5 |
Torso |
Prestige |
AGI +5, LOOT +50 |
Slightly increases hipfire accuracy and control. Unique Trait: Opening a loot container pings unopened loot containers nearby. |
| Energy Harvesting V4 |
Head |
Superior |
TAC +40, FW -5 |
Walk It Off: While you are affected by any negative status effect, defeating a hostile cleanses the effect. |
| Sprint Kit V4 |
Head |
Superior |
— |
Energy Reservoir: Using an Energy Amp grants tactical and prime ability energy to nearby crew members. |
| Bionic Leg Upgrades V4 |
Legs |
Superior |
AGI +50, REPAIR -10, SIPHON +20 |
High-tier bionic leg implant with maximum agility and finisher siphon. |
| Distance Runner V4 |
Legs |
Superior |
(Handling penalty applied) |
Slightly decreases weapon handling and aim down sights speed. Stealth Servos: After sprinting for a short time, sliding makes you invisible. |
| Graceful Landings V4 |
Legs |
Superior |
AGI +20, MELEE +20, FALL +50 |
Frenzy Matrix: Defeating a hostile increases your tactical ability recharge rate and sprint speed for a short time. Explosive & Melee Resistance: Reduces incoming UESC damage from explosives and melee attacks. |
| Solid Stance V4 |
Legs |
Superior |
HEAT +20, HW +50 |
Second Wind: You move faster and ready weapons more quickly for a short time after using a Shield Charge. |
| Survival Kit V4 |
Torso |
Superior |
(Stat modifiers not shown in panel) |
Sleight of Hand: While in smoke, you gain increased Loot Speed. |
| Augmented Capacitors V3 |
Head |
Deluxe |
PRIME +30, HW -10 |
Head implant that significantly boosts Prime Recovery. |
| Energy Harvesting V3 |
Head |
Deluxe |
TAC +15, FW -10 |
Tactical Recovery boost with reduced Firewall. |
| Ping+ V3 |
Head |
Deluxe |
HEAT -10, LOOT +10, HW +10, FW -40, FALL -10, PING +40 |
Never There: Entering smoke removes any pings on you. |
| Ping+ V4 |
Head |
Deluxe |
LOOT +15, HW +10, PING +20 |
Never There: Entering smoke removes any pings on you. |
| Regen V3 |
Head |
Deluxe |
REPAIR +40, REVIVE +15 |
Slightly decreases weapon handling and aim down sights speed. |
| Bionic Leg Upgrades V3 |
Legs |
Deluxe |
HEAT -10, AGI +35, REPAIR -10, SIPHON +15, HW -40 |
Parting Gift: Defeating a hostile with a melee or knife attack restores a small amount of health or shields. |
| Graceful Landings V3 |
Legs |
Deluxe |
AGI +15, FALL RES +35 |
Crouching Tiger: Crouching briefly increases Melee Damage. Parting Gift: Melee/knife kills restore a small amount of health or shields. Recycler: Finishers heal nearby allies slightly. |
| Solid Stance V3 |
Legs |
Deluxe |
HEAT +10, HW +40, AGI -20, MELEE -20, FALL RES -50 |
Explosive & Melee Resistance: Reduces incoming UESC damage from explosives and melee attacks. The First Law: Abilities recharge faster while sprinting or sliding. |
| Strike Kit V3 |
Legs |
Deluxe |
— |
Thermal Sinks: Sliding in water generates no heat. |
| Firewall V3 |
Core |
Deluxe |
HW -10, FIREWALL +35 |
— |
| Helping Hands V3 |
Torso |
Deluxe |
TAC REC +5, REVIVE +30, HW +15 |
Support torso implant focused on improved revive speed and hardware efficiency. |
| Survival Kit V3 |
Torso |
Deluxe |
SELF-REPAIR +15, REVIVE +15, HW +15, FIREWALL +15, PING DURATION +15 |
Snapshot Rifling: Readying a weapon briefly increases its accuracy and range. |
| Hurting Hands V3 |
Arms |
Deluxe |
PRIME REC +5, SIPHON +35, FIREWALL +15 |
Snapshot Rifling: Readying a weapon briefly increases its accuracy and range. Haptic Feedback: While under a lingering consumable effect, gain increased Loot Speed. |
| Nimble Fingers V3 |
Arms |
Deluxe |
AGI +10, LOOT +35, HW +10, MELEE -20, FALL RES -10 |
Run Ya Pockets: Defeating UESC with a melee or knife attack grants credits. |
| Knife Fight V3 |
Arms |
Deluxe |
AGI -10, LOOT -35, HW -10, MELEE +40, FALL RES +15 |
Escape Artist: When your shield breaks, hostile pings are immediately removed. |