Patch 1.2.0 Updates for the Necromancer Class - Improvements to Minions

October 10, 2023 5 minutes

Hey there, gamers! Today we have some exciting news for all you Necromancer class enthusiasts out there. Patch 1.2.0 has just been released, and it brings a host of changes and improvements to the Necromancer class in the popular game Diablo 4. In this comprehensive blog post, we'll walk you through all the exciting updates and buffs to the Necromancer's offensive and defensive abilities, as well as the changes to various spells, passives, and aspects. So grab your staff and let's dive into the world of Diablo 4!

The Necromancer Class Overview

Blizzard Entertainment has been hard at work to make the Necromancer class even more enjoyable and powerful to play. In Patch 1.2.0, several changes have been made to enhance the Minion abilities, passives, and aspects of the Necromancer, making it a force to be reckoned with in the game.

Spell Updates

  • Prime Army of the Dead

  • The chance to leave behind a Corpse has been increased from 15% to 100%.

  • Initiate's Hemorrhage

  • The Fortify amount has been changed from being based on Base Life to Maximum Life.

  • Supernatural Blood Surge

  • The Fortify amount has been changed from being based on Base Life to Maximum Life.

  • Dreadful Blood Mist

  • The Fortify amount has been changed from being based on Base Life to Maximum Life.

  • Dreadful Bone Prison

  • The Fortify amount has been changed from being based on Base Life to Maximum Life.
  • The time to make a Corpse has been reduced from 2 seconds to 1.5 seconds.

Passive Updates

Several passive abilities of the Necromancer class have also been revamped to offer greater benefits and synergies. Here are some of the notable changes:

  • Previous: Your minions cannot lose more than 60/45/30% of their Maximum Life from a single Damage Instance.

  • New Functionality: Your Minions gain +4/8/12% Armor and 8/16/24% Resistance to All Elements.

  • Previous: Increase your Maximum Life by 10%. After being Healthy for 12 seconds, your next Blood skill Overpowers.

  • New: After being Healthy for 12 seconds, your next Blood Skill Overpowers. This timer is reduced by 2 seconds each time s Heal or Overheal you for an amount greater than or equal to your base Life.

  • Previous: Shadow Damage infects enemies with for 2 seconds. You and your minions deal 10% bonus damage to enemies with . Every 10th time an enemy receives Shadow damage from you or your Minions while they are affected by , they take an additional 22% Shadow Damage.

  • New: Shadow damage infects enemies with for 2 seconds. Every 10th time an enemy receives Shadow damage from you or your Minions while they are affected by , they take an additional 22% Shadow damage. 's damage is increased by 100% of your Shadow Damage over Time bonus.

  • Previous: Blood Orbs also Heal your Minions for 20%/40%/60% of their heal amount.

  • New: Lucky Hit: Blood Skills have a 3/6/9% chance on hit to spawn a . This can only occur once every 4 seconds. This chance is doubled against bosses.

  • Previous: While below 50% life, you receive 10%/20%/30% from all sources.

  • New: Receive 10/20/30%+ more from all sources. Healthy duration requirement reduced from 4 to 2 seconds. Damage % per past 50 reduced from 1.0% to 0.5%.

  • Bonded in

  • Cooldown increased from 5 to 8 seconds.

Character and Location Updates

  • Book of the Dead

  • The Skeletal Warrior's Defenders Sacrifice Bonus has been updated. Players now gain +20% Resistance to All Elements, but can no longer raise Skeletal Warriors.

  • Skeletal Warrior Skirmishers

  • Base damage increased from 0.11 to 0.14.

  • Skeletal Warrior Defenders

  • Base damage increased from 0.11 to 0.14.
  • Basic attack damage increased by 100%.

  • Blood Golem

  • Active damage increased from 0.9 to 1.4.

  • Iron Golem

  • Active damage increased from 1.75 to 2.

  • Skeleton Priest

  • Duration increased from 5 to 8 seconds.
  • Total healing increased from 15% to 25%.

  • Bone Mage Sacrifice

  • Overpower Bonus reduced from 40% to 25%.

Conclusion

Patch 1.2.0 for Diablo 4 introduces a wide range of improvements and buffs to the Necromancer class. With enhanced offensive and defensive capabilities for Minion abilities, passives, and aspects, players can expect a whole new level of gameplay depth and excitement. So if you're a Necromancer fan, make sure to update your game and explore all the amazing changes that await you!

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