Patch 1.3.3 Rogue Class Modifications - Enhanced Basic Skills and Flurry Buffs
Hey adventurers! Today we're diving into the latest patch notes for Diablo 4, specifically Patch 1.3.3, which brings exciting changes to the Rogue class. In this update, the developers at Blizzard have focused on buffing the Rogue's Basic Skills and more. Let's take a closer look!
Rogue Class Changes
Attack Speed Boost
The Rogue's Attack Speed has received a fantastic 20% increase with this patch. This means your attacks will now be faster and more effective, allowing you to unleash devastating combos on your foes.
Improved Power Interrupt Frames
Another notable change is the reduction of Power interrupt frames from 20 to 16. This adjustment ensures smoother gameplay and enhances the Rogue's ability to quickly interrupt enemy attacks, giving you even more control over the battlefield.
Skill Enhancements
Deadly Aim
One of the Rogue's powerful Basic Skills, Deadly Aim, has been upgraded. Previously, if this skill hit any Vulnerable enemy, it would make all enemies hit by that cast Vulnerable for 3 seconds. With the patch, Deadly Aim now deals 20% increased damage to Vulnerable enemies as well, making it a deadly force to reckon with.
Shadow Twin
Shadow Twin, another core Rogue skill, has also received a significant buff. Evading through an enemy will now cause your next attack to deal 30% increased damage and stun enemies for 2.5 seconds. This enhancement adds even more versatility and crowd control options to the Rogue's arsenal.
Passives and Glyphs
Stacks Requirement Reduction
The Rogue's passive skills have undergone adjustments as well. Previously, certain passive bonuses required stacking up to 6 times. However, the developers have reduced this requirement to 4, making it easier for players to access these beneficial bonuses.
Enhanced Cooldown Reduction
Diablo 4 Patch 1.3.3 also brings improvements to Glyphs. The Cooldown reduction provided by Glyphs has been increased from 0.5 seconds to a full second. This means you will be able to utilize your abilities more frequently, increasing your overall combat effectiveness.
Legendary Aspects and Unique Items
Boosted Damage Bonus
Legendary Aspects have received some much-needed love in this patch. The overall damage bonus has been increased significantly, ranging from 15-22% compared to the previous 8-15% range. These enhancements make Legendary Aspects even more enticing for builds focused on maximizing damage output.
Enhanced Ricochet and Splitting Arrows
One of the Rogue's Unique Items, 'Arrowstorm', has received a revamp. The damage of the arrows that ricochet from this item has been increased from 40% to an impressive 60-80%. Additionally, the chance for the arrows to split into two has been improved from 15-25% to 40-60%. This change greatly enhances the effectiveness of 'Arrowstorm' in dealing with groups of enemies.
Deadly Strike Power
The Unique Item 'Death's Embrace' has seen a significant increase in its damage bonus, going from 20-40% to a formidable 40-60%. This amplified damage boost will make 'Death's Embrace' a force to be reckoned with, ensuring your attacks hit even harder.
Bug Fixes
Finally, Patch 1.3.3 addresses various bugs that were affecting the Rogue class:
- Fixed an issue where an attack that swaps from melee to Crossbow would double the bonuses from the 'Deadly Aim' and Rogue passives.
- Fixed an issue where bonus damage from 'Deadly Aim' could apply more often than intended when stacking multiple casts of the skill on the same enemy.
- Fixed an issue where 'Shadow Twin' was dealing less damage than expected to bosses.
- Fixed an issue where the description for 'Deadly Aim' was missing the damage cap.
Final Thoughts
Patch 1.3.3 brings a slew of improvements and fixes for the Rogue class in Diablo 4. Whether you're a seasoned Rogue player or just starting your journey, these changes will enhance your gameplay experience. So gear up, sharpen your blades, and get ready to dominate the world of Sanctuary with your newly empowered Rogue!