Amirdrassil World First Race Day 10 Recap - Fyrakk Adjustments, Phase 3, Going Undercover
We're getting closer to the climax of the intense Race to World First! As the race unfolds, our trusted experts, Dratnos and Tettles, are here to provide you with daily recaps of all the thrilling events. Today's video highlights the recent Fyrakk nerfs, the intriguing concept of guilds "Going Dark" during the race, and much more. But that's not all! If you're searching for livestreams, guilds to follow, and in-depth analytics, make sure to check out theWowhead RWF Coverage Article. It has the latest information on streamers, raid coverage, and boss guides. So, let's dive into today's RWF Recap!
The Fyrakk Nerfs
Let's start with the exciting news of the nerfs Fyrakk encountered earlier today. The Phase 2 colossi were causing quite a headache for the guilds, as they were extremely challenging to defeat consistently. These colossi demanded a staggering 4 million DPS (between the two targets) before they exploded. However, a recent update has decreased their health pool by 12%, bringing the required DPS down to 3.5 million. Though still an immense task, this adjustment will make it slightly more manageable for the competing RWF guilds.
Exploring Phase 3
After battling their way through grueling challenges, Echo briefly reached Phase 3, followed shortly after by Liquid, who fully experienced the intricacies of this phase. Liquid's progression shed some light on the mechanics, allowing us to gain valuable insights. This new information will undoubtedly impact the strategies of the other competing guilds, as they attempt to push through to the same phase.
The Tactic of Going Dark
An interesting strategy employed by both Liquid and Echo has appeared during this intense race. After reaching a new phase, these guilds chose to "go dark" by turning off their streams and concealing their progression details. While this might disappoint viewers looking for live content, it is an understandable tactic. By withholding information at a critical stage and when they are about to rest, these guilds prevent their competition from gaining a significant advantage. Dratnos and Tettles recognize the need for this approach but acknowledge the impact it has on the viewing experience. Nonetheless, the proximity of Liquid and Echo in progression is a testament to the high level of competition we are witnessing in this race. Now is the time to conquer the content that came with the Guardians of the Dream update! From running Mythic+ dungeons to slaughtering the mighty new bosses of the fresh Amirdrassil raid - all of that and beyond is one click away with WowCarry and its team of pro-players that will carry you through your journey!