Class and Tier Set Changes Patch 10.2 PTR Build 51685 - Adjustments to Class Tuning

October 11, 2023 5 minutes

Class Tuning in Patch 10.2 PTR

We are excited to share with you the latest class tuning changes that have been datamined in Patch 10.2 PTR build 51685. These changes include buffs to the Devastation Evoker, Havoc changes, and more! Let's take a closer look at these class tools and talents.

Havoc

  • Talents

  • Immolation Aura now generates an additional 3024 Fury over 6 sec.
  • Each time you deal Chaos damage, there is a 7.77% chance to duplicate 21% of the damage, up to 3 total times.
  • Rank 1: Each time you deal Chaos damage, there is a 7.77% chance to duplicate 21% of the damage, up to 3 total times.
  • Rank 2: Each time you deal Chaos damage, there is a 7.77% chance to duplicate 21% of the damage, up to 7 total times.
  • When empowered by Unbound Chaos, Fel Rush increases your damage done by 20% for 5 sec.
  • Entering demon form causes your next Chaos Strike to unleash your inner demon, causing it to crash into your target and deal (188.5% of Attack power) Chaos damage to all nearby enemies. Deals reduced damage beyond 5 targets.
  • Vengeful Retreat has a 5 sec reduced cooldown and generates 80 Fury over 10 sec.
  • Activating Immolation Aura increases the damage of your next Fel Rush by 250%. Lasts 12 sec.

  • Specialization

  • Fiery Brand now deals 0 Fire damage every 21 sec.
  • Place a Sigil of Flame at the target location that activates after 2 sec. Deals (48.51% of Attack power) Fire damage, and an additional (45.54% of Attack power) Fire damage over 6 sec, to all enemies affected by the sigil. Generates 30 Fury.

  • Talents

  • Every 21 sec, Fiery Brand spreads to one nearby enemy.
  • When Fel Devastation finishes fully channeling, it refreshes 20-40% of its cooldown and refunds 20-40 Fury.
  • Unleash the fel within you, damaging enemies directly in front of you for Fire damage over 2 sec.

Balance

  • Talents

  • Coats your weapons with a Non-Lethal Poison that lasts for 1 hour. Each strike has a 30% chance of poisoning the enemy, reducing their damage by 3.0% for 10 sec.
  • Wound Poison can now stack 2 additional times.
  • Coats your weapons with a Non-Lethal Poison that lasts for 1 hour. Each strike has a 30% chance of poisoning the enemy, clouding their mind and slowing their attack and casting speed by 15% for 10 sec.
  • Crippling Poison now reduces movement speed by an additional 10%.

Devastation

  • Talents

  • Tears into an enemy with a blast of blue magic, inflicting (262.2% of Spell power) Spellfrost damage over 3 sec, and slowing their movement speed by 30% for 3 sec.

Brewmaster

  • Talents

  • Mistweaver Monk core passive.

Mistweaver

  • Talents

  • Healing with Enveloping Mists or Vivify while channeling Soothing Mists increases their healing done by 15% and reduces their mana cost by 15%. Stacks up to 3 times. When your Soothing Mists channel ends, this effect is canceled.
  • Vivify heals all allies with your Renewing Mist active for (141% of Spell power), reduced beyond 5 allies.

Windwalker

  • Talents

  • Pummels all targets in front of you, dealing 120.75% of Attack power)] Physical damage to your primary target and 120.75% of Attack power) * 5954 / 100] damage to all other enemies over 4 sec. Deals reduced damage beyond 5 targets. Can be channeled while moving.
  • Performs a devastating whirling upward strike, dealing 74.6387% of Attack power)] damage to all nearby enemies. Only usable while both Fists of Fury and Rising Sun Kick are on cooldown.

Holy

  • Talents

  • Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

Assassination

  • Talents

  • Your finishing moves heal you for 3% of damage done. At full health, gain shielding instead, absorbing up to 10% of your maximum health.
  • Eviscerate and Black Powder deal an additional 25% damage as Shadow to targets with your Find Weakness active.

Outlaw

  • Talents

  • Finishing move that teleports to an enemy within 10 yds, striking with both weapons for Physical damage. Number of strikes increased per combo point.
  • 100% of damage taken during effect is delayed, instead taken over 8 sec.

Subtlety

  • Talents

  • Finishing move that disembowels the target, causing damage per combo point.
  • Targets with Find Weakness suffer an additional 25% damage as Shadow.

Elemental

  • Talents

  • Primordial Wave grants you 20% Haste plus an additional 4% for each additional Lava Burst generated by Primordial Wave for 12 sec.

Enhancement

  • Talents

  • Primordial Wave grants you 20% Haste plus an additional 4% for each additional Lightning Bolt generated by Primordial Wave for 12 sec.

Affliction

  • Talents

  • Whenever Unstable Affliction deals damage, the cooldown of Soul Rot is reduced by 0.58 sec.

Demonology

  • Talents

  • When Doom Brand explodes, you have a chance to summon a Doomfiend that casts 5 Doom Bolt Volleys before departing. Each Doom Bolt Volley deals Shadow damage to up to 4 enemies or Shadow damage to a single enemy.

Destruction

  • Talents

  • Whenever Unstable Affliction deals damage, the cooldown of Soul Rot is reduced by 0.58 sec.
  • Procs flags changes: REMOVED Deal Harmful Spell, REMOVED Deal Harmful Periodic
  • When Eclipse ends or when you enter combat, enter a Dreamstate, reducing the cast time of your next 2 Starfires or Wraths by 40% and increasing their damage by 60%.

These class tuning changes in Patch 10.2 PTR will surely impact gameplay and add new strategies for each class. Stay tuned for more updates and let us know how you feel about these changes!

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