Rime Arrow and Faeform Adjusted - Additional Plunderstorm Hotfixes
Welcome to Plunderstorm Patch Notes! Today, we have some exciting hotfixes to share with you. The developers have made adjustments to offensive and utility abilities in the game to enhance gameplay and balance. Let's dive into the details!
Evening Hotfixes
Here are the latest hotfixes for Plunderstorm released in the evening (6:48 PM PST):
- Rime Arrow:
- Rank 1: Cooldown unchanged at 10 seconds
- Rank 2: Cooldown increased to 8.5 seconds (from 8 seconds)
- Rank 3: Cooldown increased to 7 seconds (from 6 seconds)
- Rank 4: Cooldown increased to 5.5 seconds (from 4 seconds)
- Faeform:
- Damage reduction reduced to 50% for 1 second (from 90% for 3 seconds)
Afternoon Hotfixes
Earlier in the day (5:12 PM PST), the following hotfixes were implemented:
- Fire Whirl:
- Damage reduced at all ranks
- Rank 1: Damage reduced by 23.3% to 0.0575 of AP per tick (from 0.074)
- Rank 2: Damage reduced by 21.4% to 0.0605 of AP per tick (from 0.077)
- Rank 3: Damage reduced by 21.4% to 0.0638 of AP per tick (from 0.081)
- Rank 4: Damage reduced by 21.8% to 0.0665 of AP per tick (from 0.085)
- Stormproof Sloop:
- Duration reduced to 40 seconds (from 60 seconds)
- Storm Winds:
- Now pierces immunities
- Players are now immune to knockbacks when standing near Da'kash Grimledger in the preparation area
- Outfits are now retained between matches
Blue Post
A new blue post has been released to confirm these hotfixes. Here's what the developers had to say:
Today, we've made the following adjustments to offensive and utility abilities in Plunderstorm:
- Fire Whirl: Damage reduced by 20%
Developers' notes: We want to bring Fire Whirl's damage more in line with other offensive spells.
- Faeform: Now provides a 50% damage reduction for the first 1 second in Faeform (was 90%)
Developers' notes: Faeform provided too much defense without counterplay.
- Rime Arrow: Cooldown increased at higher ranks, now with a cooldown of 10/8.5/7/5.5 seconds (was 10/8/6/4 seconds)
Developers' notes: Rime Arrow's short cooldown made it too low-risk, often used for denial and chasing.
We'll continue to provide updates and improvements to Plunderstorm in our upcoming hotfixes.
Ability Chart
To help you navigate the changes, we've updated our Ability Compendium with the hotfixes. Take a look at the table below for up-to-date damage comparisons:
Common (Rank 1) | Uncommon (Rank 2) | Rare (Rank 3) | Epic (Rank 4) | Extra Notes | |
Basic Attack | 0.166 yard range | ||||
Earthbreaker | 0.441 | 0.471 | 0.514 | 0.531 | 12-yard AoE, 2-second stun, 3% run speed while charging, Knockback 110 |
Fire Whirl | 0.0575 (0.8625 Total) | 0.077 (0.9075 Total) | 0.081 (0.9570 Total) | 0.085 (0.9975 Total) | 128-yard AoE, Movement Speed +70%. Ticks every 0.2s for 3s |
Holy Shield (Shield) | 0.1275 | 0.1351 | 0.1410 | 0.1458 | |
Holy Shield (Activate) | 0.2550 | 0.2650 | 0.2800 | 0.2900 | |
Mana Sphere | 0.4140 | 0.4212 | 0.4410 | 0.4680 | Knockback 70 |
Rime Arrow | 0.1510 | 0.1880 | 0.2160 | 0.2446 | 6-yard AoE, cannot miss |
Searing Axe | 0.4812 | 0.5100 | 0.5280 | 0.5561 | 15-yard range, Knockback 30 |
Slicing Winds | 0.3512 | 0.3710 | 0.3980 | 0.4160 | 12, 20, 28, 36 dash distance |
Star Bomb | 0.8180 | 0.8416 | 0.8814 | 0.9212 | |
Storm Archon (1&2) | 0.1575 | 0.1675 | 0.1751 | 0.1825 | |
Storm Archon (3) | 0.3150 | 0.3350 | 0.3500 | 0.3650 | |
Toxic Smackerel (Initial) | 0.1140 | 0.1200 | 0.1260 | 0.1320 | 15-yard range |
Toxic Smackerel (DoT) | 0.0333 (0.2664 Total) | 0.0350 (0.28 Total) | 0.0368 (0.2944 Total) | 0.0385 (0.308 Total) | DoT ticks every 1 sec for 8 sec |
Explosive Caltrops | 0.1918 | 0.2160 | 0.2114 | 0.2212 | 60% Snare for 3 sec |
Fade to Shadow | 18 | 16 | 14 | ||
Faeform | 18 | 16 | 14 | 12 | 90% Damage Reduction, +125% movement speed, Breaks all CC, Prevents all CC, lasts 3 seconds |
Hunter's Chains | 0.2618 | 0.2716 | 0.2814 | 0.2912 | 35-yard range, damage on charge |
Lightning Bulwark | 0.035 (0.35 Total) | 0.036 (0.36 Total) | 0.037 (0.37 Total) | 0.038 (0.38 Total) | 82-second damage immunity until the first hit, then +120% movement speed & 6-yard AoE damage every 0.4s for 4 seconds |
Quaking Leap | 0.2814 | 0.2912 | 0.3100 | 0.3180 | 0.75s stun, 9-yard impact |
Repel | 0.2122 | 0.2220 | 0.2318 | 0.2416 | Damage and CC immunity while casting, Knockback 100, 2.5s silence |
Snowdrift | 0.1 (0.3 Total) | 0.106 (0.318 Total) | 0.112 (0.336 Total) | 0.118 (0.354 Total) | 3 ticks of 30% slow and damage every 0.5s for 1s, 4.5s slow duration, 12-yard radius |
Steel Traps | 0.2418 | 0.2516 | 0.2614 | 0.2712 | 3-second root |
Windstorm | 0.1914 | 0.2120 | 0.2110 | 0.2280 | 2.5s stun |
Now you can strategize better with the updated ability chart!
Conclusion
Plunderstorm continues to evolve with necessary hotfixes to maintain game balance and overall enjoyment for players. The recent adjustments to spells and abilities will create a more fair and engaging environment. Keep an eye out for future updates and enjoy your adventures in Plunderstorm!