Weekly Mythic+ Adjustments on Patch 10.2 PTR - Fresh Everbloom Boss Skills
Hey there, fellow adventurers! Today, we have some exciting news about the upcoming Patch 10.2 in the World of Warcraft. We've got some details on the Mythic+ tuning, specifically focusing on the interrupt boss Archmage Sol in the Everbloom dungeon. Brace yourselves for some significant changes!
Archmage Sol: The Interrupt Boss Rework
Archmage Sol, the interrupt boss in the Everbloom dungeon, is getting a major rework on the Patch 10.2 PTR. The spores in the dungeon have found the portion of Sol's brain attuned to Arcane, Fire, and Frost magic. As a result, Sol's abilities and affinities have been tweaked to enhance the encounter's challenge.
Arcane Affinity
The spores have granted Archmage Sol access to her Arcane magic abilities. However, there have been some changes to her kit.
- Ability: Whirling Strikes - Sol leaps towards an enemy, inflicting Physical damage every second for five seconds.
- Ability: Sticky Pollen - Successful melee attacks have a chance to coat the target in sticky pollen, reducing their movement speed and increasing damage taken. This effect stacks.
Fire Affinity
Archmage Sol can now tap into her Fire magic abilities, thanks to the spores.
- Ability: Burning Cinders - Sol launches burning cinders at nearby players, dealing Fire damage over time. Larger cinders also cause Fire damage and leave behind Blazing Cinders.
- Ability: Frostbolt - Sol strikes an enemy with a bolt of frost, inflicting Frost damage and reducing movement speed.
Frost Affinity
With her Frost magic affinity, Archmage Sol poses a new set of challenges to the daring adventurers.
- Ability: Frost Nova - Sol summons frozen spheres that collapse inward, inflicting Frost damage and stunning players on contact.
- Ability: Frostbolt - The Frost Witch launches a bolt of frost at the enemy, inflicting Frost damage and reducing movement speed.
Spore Images
Whenever Archmage Sol changes her school affinity, a Spore Image appears and uses an ability from the previous school. This adds a dynamic element to the encounter, requiring players to adapt to different abilities.
Lady Naz'jar
The encounter with Archmage Sol now features a few additional mechanics and strategies to keep players on their toes.
Updated Abilities
In addition to Archmage Sol, another boss you'll encounter in the Everbloom dungeon is Lady Naz'jar. She poses her own set of unique abilities and challenges.
- Ability: High Tide - When Lady Naz'jar reaches certain health thresholds, she summons her Elite Guard and begins channeling High Tide, causing geysers to erupt throughout the arena.
- Ability: Lightning Charge - Lady Naz'jar blasts her target with a tremendous charge of lightning, inflicting Nature damage and sending Shock Orbs in all directions.
Conclusion
The Mythic+ tuning in Patch 10.2 brings exciting changes to the Everbloom dungeon's interrupt boss, Archmage Sol. With her various affinities and unique mechanics, the encounter promises to be a challenging and exhilarating experience. So gear up, gather your party, and be prepared for an epic battle in Guardians of the Dreams patch!