BlizzCon 2023 Developer Q&A Featuring Maria Hamilton & Kristy Moret

November 05, 2023 4 minutes

In a recent group interview with Associate Design Director Maria Hamilton and Lead World Artist Kristy Moret at BlizzCon 2023, the developers shed light on the future of the popular online game World of Warcraft (WoW). The focal point of the discussion was the upcoming expansion, The War Within. The developers talked about various aspects of the expansion, including the narrative focus, zone design, new features such as Warbands and Dynamic Flight, and the integration of AI within the game.

The Future of WoW: The War Within Expansion

The developers expressed their commitment to ensuring a fair gameplay experience for all players. When asked about potential pay-to-win scenarios, they assured that measures will be put in place to prevent players from monopolizing certain items in the Auction House. The goal is to make early access to the expansion a leisurely time for players to enjoy the story, without feeling compelled or disadvantaged.

Cross-realm guilds will now be opening up, allowing players from different realms to join forces. However, regional connectivity remains a challenge, and the developers are still working to address it.

New Features and Improvements

The developers hinted at the possibility of expanded Druid customization in The War Within and future expansions. They acknowledged the importance of player feedback and expressed their interest in adding more customization options.

When asked about the timeline for the release of the Worldsoul Saga, the developers mentioned that they aim to release the content at a faster pace, ensuring that players don't have to wait too long to experience the saga. The restructuring of their teams allows for a more expedited production process.

Regarding the highly anticipated Dynamic Flight feature, the developers had no specific announcements to make at the time. However, they did mention their love for mount customization, as seen with the Dragonriding mounts and the newly revealed Delve mount, and expressed their intent to continue exploring customization options in the future.

    • Warbands and Character Progression

One of the major additions in The War Within is the Warbands feature. The developers clarified that players will be able to include their entire account roster in their warband, although not all characters will be visible in the camp selection scene. Both Horde and Alliance characters will be included.

Addressing concerns about convoluted character progression, the developers emphasized that they are aware of past issues related to certain systems and are taking player feedback into account. They want to strike a balance between introducing new abilities and maintaining the core class fantasy element.

Zone Design and Narrative

With the introduction of the Midnight expansion, the developers plan to focus heavily on the Void and shadow-themed content. While they couldn't provide specific details about the involvement of Ethereals, they assured players that there will be a strong emphasis on the void and shadow threats to the Sunwell.

The developers are also working on differentiating each of the three upcoming expansions, ensuring that they offer unique zones and storylines while still maintaining a cohesive narrative. The Midnight expansion is already in progress, with teams working simultaneously on multiple expansions to deliver content at a faster pace.

The developers mentioned the importance of outdoor content and their efforts to make it relevant long-term. They acknowledged the limitations of the traditional outdoor content and revealed that The War Within will introduce new types of outdoor activities, including Delves, that cater to various difficulty levels and group sizes.

Integration of AI and Future Plans

When asked about the integration of AI in the Blizzard pipeline, the developers expressed their enthusiasm for the potential applications of AI technology. They highlighted the use of machine learning to streamline certain tasks, such as refitting helmets to character models, without replacing the creative work done by artists. They are cautious about using AI for zone development but find value in refining training materials to improve onboarding processes.

Players inquired about potential changes to the faction system, given the recent unity presented in the Dragonflight expansion. The developers mentioned that while there will be more faction interaction and cooperation narratively, there are no plans for a third faction at this time.

    • Cultural Exploration and Dungeon Updates

When prompted about expanding the cultures within WoW and examining real-life influences, the developers acknowledged their efforts to develop in-game cultures that embody key aspects of various real-life cultures. They emphasized the importance of collaborating with experts and speakers from diverse backgrounds to ensure a positive representation of these cultures.

The developers also touched on the possibility of improving older zones like Northrend and Quel'thalas. While a complete overhaul might not be feasible, they aim to give specific areas a fresh coat of paint while preserving the older versions through a system similar to Chromie Time.

    • Conclusion

The interview provided an exciting glimpse into the future of WoW, particularly The War Within expansion. The developers are devoted to delivering a compelling narrative while addressing player concerns. With new features like Warbands and Dynamic Flight, as well as the integration of AI, WoW players have much to look forward to in the upcoming expansions.

Working closely with Chris Metzen, the developers are thrilled to bring his vision to life and create a truly immersive gaming experience. The interview concluded with a heartfelt appreciation for the team's collaboration and their dedication to pushing the boundaries of WoW's world-building.

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