Diablo 4 PTR Patch 1.4.0 - Updates for Sorcerer Class, Bug Fixes and Tuning Adjustments
Hey there, fellow adventurers! WowCarry here with an exciting update for all you Sorcerers out there. It seems like the sorcerer class is in for some major changes in the upcoming PTR and Patch 1.4.0 for Diablo 4. Brace yourselves for buffs to your favorite skills and a bunch of bug fixes that will make your gameplay experience even better!
Sorcerer Mastery Skills and Core Skills
Let's start by talking about the Mastery Skills and Core Skills for the Sorcerer class. In the latest patch, Mastery Skills are now also considered Core Skills, meaning they will have a more significant impact on your gameplay. This change opens up new possibilities for building your character and experimenting with different playstyles.
Enchantments and Skill Updates
Several enchantments and skills have also received updates to improve their effectiveness and make them more appealing choices for your character build. Let's take a closer look at some of these changes:
- Flame Shield:
- The enchantment now automatically activates after cumulatively losing 100% Maximum Life, instead of reacting to fatal damage.
- The cooldown for this effect has been reduced to 30 seconds.
Developer's Note: We've heard your feedback about "Cheat Death" mechanics and have made adjustments to this enchantment based on your input. Instead of triggering after taking fatal damage, Flame Shield now activates when you lose 100% of your health within a 30-second window. This change aims to provide a more balanced and satisfying gameplay experience.
- Teleport:
- You now gain 30% Movement Speed for 3 seconds after teleporting.
- Crackling Energy:
- This skill now deals 500% increased damage and applies the Vulnerable effect for 5 seconds when it ends.
- Lightning Nova:
- Damage has been increased by 28%.
- The chance for ricochets has been increased to 50%.
Passives and Legendary Aspects
In addition to skill updates, several passives and legendary aspects have received buffs and adjustments. Here are some highlights:
- Conjuration Savant:
- You now gain 1% increased damage, 1% Movement Speed, and 2% Mana Generation for each active Conjuration.
- Glyph of Ice:
- The cooldown for Teleport has been reduced by 1.0-2.5 seconds, and Crackling Energy hits 2 additional enemies after teleporting for 5 seconds.
Bug Fixes and Gameplay Improvements
The latest patch also addresses several bugs and gameplay issues to ensure a smoother gaming experience for Sorcerer players. Here are some of the fixes:
- The bonus damage from Flame Shield and Glyphs is now multiplicative instead of additive.
- Passive bonuses now only activate on cold damage.
- Fixed an issue where some skills were applying vulnerability to frozen enemies without the proper upgrade.
- Fixed an issue where the vulnerable effect could be applied by free casts granted by certain abilities.
- The damage bonus for Glyph of Ice is now multiplicative instead of additive.
- Tooltip descriptions have been fixed to accurately reflect the effects of certain abilities and enchantments.
These are just a few of the changes you can expect to see in the PTR and Patch 1.4.0 for the Sorcerer class in Diablo 4. We're excited to see how these updates will enhance your gameplay and create new opportunities for character customization. Get ready to dive back into the world of Sanctuary and unleash your sorcerous powers like never before!
Final Thoughts
We hope you found this overview of the upcoming changes for the Sorcerer class in Diablo 4 PTR Patch 1.4.0 helpful. As always, we're here to assist you on your journey through Sanctuary, so stay tuned for more updates and guides from WowCarry. Happy gaming!