Diablo 4 Week 3 Leaderboard Recap - Declining Scores, Rogue on the Rise

March 26, 2024 4 minutes

The Gauntlet, a highly anticipated feature in Diablo 4, has just wrapped up its third week. Ever since its launch, players have been eagerly requesting leaderboards for The Gauntlet, and now they have become a regular part of the game. In this blog post, written by WowCarry, we will be taking a look at the final rankings in Week 3 of The Gauntlet and Leaderboards, and what it reveals for each class.

Diablo 4 Gauntlet Build Tier List

Before we dive into the details, it's important to note that the data discussed is based on a snapshot of the leaderboard scores taken at around 10pm EST on Monday, March 25. The scores may have changed since then, but we are using this snapshot to provide an overall analysis of the week's averages in a transparent manner.

Due to many players setting their profiles to private on the leaderboards, we are currently working on finding the best way to present the data accurately. We appreciate any feedback or suggestions you may have regarding this matter.

Week 3 Standard - Highest Known Build Scores vs Highest Class Score

In Week 3, we once again see a limited selection of builds dominating the top of the leaderboards. Each class has narrowed down to one specific build with little variation. For example, Charge Barbarians have abandoned Hammer of the Ancients variants and have settled on Whirlwind versions of the build. The popular and effective builds from Week 1 have remained largely unchanged.

Interestingly, Rogues have climbed up to the middle of the pack. It remains to be seen if this trend will continue in the coming weeks. One possible explanation for this change could be the optimizations discovered within the Barrage Rogue build. Additionally, the vast size of the map may also play a role, as Necromancers lack the mobility possessed by other classes.

The issue of privacy settings on the leaderboards still persists. Although some players have made their profiles public, the rate of public profiles is around 50% at best, and as low as 30% at worst. We can only rely on the data that is visible to us until Blizzard finds a suitable solution for this problem.

Week 3 Standard and Hardcore - Top 100 Average Scores by Class

In Week 3, we see a significant drop in overall scores compared to Week 2. All classes have experienced a reduction of approximately 200,000 score points. However, the order of classes remains the same, with Druids maintaining their superiority over Necromancers and Rogues lagging at the back of the pack. Barbarians and Sorcerers continue to shine as the top performers.

The layout of the map played a crucial role in the overall reduction of scores this week. Even without the hindrance of slowing enemies like in Week 2, the size and complexity of the map proved to be a challenge for slower classes such as Necromancers. On the other hand, highly mobile classes like Barbarians and Sorcerers had an easier time climbing the ranks. Unfortunately, Rogues once again struggled to keep up with the other classes, particularly in the Hardcore mode. Surprisingly, there were not even 100 legitimate entries for Rogues on the leaderboards (see How Was This Data Calculated for more details).

It is unclear whether Blizzard will use these scores to make adjustments to class balance in future updates. In games like World of Warcraft, DPS rankings have been used as a basis for balancing. We can only wait and see how much influence the leaderboards will have on shaping future metas and seasons in Diablo 4.

  • How Was This Data Calculated?

Although we cannot access every build in the Top 10 due to privacy settings, we have gathered data from public profiles and overall scores available to us. Currently, inspecting each player's build is a challenge due to private settings. In our rankings, we compare known builds to unknown builds. We have analyzed data from builds and profiles that are not set to private, and compared them to the number one score on each specific leaderboard. For a comprehensive analysis of build data, Blizzard would need to implement changes that provide build visibility while maintaining player privacy.

The scores in the Standard and Hardcore charts are based on the average scores of the top 100 players from each class leaderboard. However, adjustments had to be made for the Hardcore data sets. A method was discovered where players ranked on the leaderboards with a score of 0. These entries were removed to avoid falsely lowering the averages with 0 scores. The data provided in the average charts was collected on Monday, March 25, around 10pm EST. The build scores were gathered from the Hall of the Ancients during the weekly reset.

What are your thoughts on Week 3 of The Gauntlet and Leaderboards in Diablo 4? We would love to hear your opinions in the comments below!

More from Wowcarry
We will guide you through the game
John Barrymore April 30, 2024 3 minutes
Blizzard explains the reason behind the cap on talent loadouts in response to player concerns. While the current limit of 10 loadouts may seem restrictive for players who engage in various content, there are addon solutions available to overcome this limitation. These addons allow players to save and manage more loadouts on their own device.
John Barrymore April 30, 2024 3 minutes
This blog post discusses the flightstone costs for upgrading legendaries and weapons in the game. It provides a breakdown of the flightstone costs for upgrading different items to their maximum item level, as well as any discounts or exceptions to these costs. Players are advised to start stocking up on flightstones for their upgrades.