Patch 1.2.0: Enhancements Made to Sorcerer Class - 400% Boost to Hydra Damage, 50% Reduction in Incinerate Ramp-Up Time.

October 10, 2023 5 minutes

Welcome to the Diablo 4 blog post! Today, we will be discussing the upcoming changes for the Sorcerer class in Patch 1.2.0. Prepare yourself for some exciting updates that will enhance your gameplay experience. As always, we aim to provide you with detailed information and analysis, so let's dive right into it!

Sorcerer Class Overview

The Sorcerer class in Diablo 4 is a versatile spellcaster that wields the power of fire, ice, and lightning. With devastating spells and powerful abilities, the Sorcerer is capable of obliterating her enemies with ease. In Patch 1.2.0, the Sorcerer class is receiving several changes that will amplify her destructive potential on the battlefield.

Skills

  • Glinting Fire Bolt

  • Previous: Critical strikes with Glinting Fire Bolt increase the Burning damage you deal to the enemy by 20% for 4 seconds.
  • New: Glinting Fire Bolt increases the Burning damage you deal to the enemy by 25% for 3 seconds.
  • Bonus damage dealt ramp-up time reduced from 4 to 2 seconds. Total damage remains unchanged.

  • Enhanced Frozen Orb

  • Threshold for bonus damage reduced from 50 to 40 Mana.
  • Maximum distance reduced from 6 to 4.
  • Additional functionality: Bonus explosion damage is increased to 45% against Elites.
  • Effect radius increased by 10%.

  • Wizard's Ball Lightning

  • Adjusted the maximum number of Crackling Energy generated per cast from 1 to 2.
  • Summoned Hydra damage increased from 12% to 60%.

  • Supreme Currents

  • Additional functionality: Crackling Energy pulses 25% faster while Supreme Currents is active.

Passives

  • Paragon

  • Enchanter Glyph

  • Previous: For each equipped Glyph in your Enchantment Slots, gain 13% Resistance to that skill's element.
  • New: For each equipped Glyph in your Enchantment Slots, gain +5% Maximum Resistance to that skill's element.

  • Galvanic Catalyst Rare Node

  • +17% Crackling Energy Damage changed to +10% Lightning Damage.
  • Surrounding Crackling Energy Damage Magic Nodes changed to +5% Lightning Damage.

  • Winter Rare Glyph

  • Previous Bonus: Paragon nodes within range gain +15.0% bonus to their Cold damage and damage reduction modifiers.
  • New Bonus: Rare Paragon nodes within range gain +125% bonus to their effects.

  • Searing Heat Legendary Node

  • Previous: Casting Fireball or Incinerate increases the Critical Strike Chance of further casts of that spell by 5% (additive damage) for 5 seconds, up to 15%. Additional stacks do not refresh this timer.
  • New: Your Fire skills have their Critical Strike Chance increased by +10% and their Direct Damage is increased by an amount equal to 10% of the total amount of your Bonus Damage with Fire, up to a maximum of 30%.

  • Burning Instinct Legendary Node

  • Previous: Your Burning damage is increased by 40% of your Critical Strike Damage, further increased by 5% for every 20 Intelligence you have.
  • New: Your Burning damage deals bonus damage equal to 10% of the total amount of your Critical Strike Damage bonus, plus 1% for every 75 Intelligence you have.

  • Static Surge Legendary Node

  • Previous: Stunning Close enemies restores 10 mana.
  • New: After spending 100 Mana, your next cast of Glinting Fire Bolt or Incinerate makes enemies Vulnerable for 2 seconds and grants you 10% of your maximum Mana. This Mana cost requirement is reduced by Mana Cost Reduction bonuses.

  • Elemental Summoner Legendary Node

  • Previous: Your Conjuration Skills have a 5% reduced Cooldown or Mana cost per Conjuration Skill you have equipped.
  • New: Your Conjuration Skills have a 10% reduced Cooldown or Mana cost. They also deal bonus Damage equal to 3% of the total amount of your Bonus Damage with Cold, Fire, and Lightning.

  • Frigid Fate Legendary Node

  • Previous: Dealing Cold damage to Vulnerable enemies increases your Lucky Hit Chance by 1% for 5 seconds, up to 15%.
  • New: You deal bonus damage to Vulnerable enemies equal to 10% of the total amount of your Bonus Damage with Cold, up to a maximum of 30%.

  • Icefall Legendary Node

  • Previous: Killing a Frozen enemy grants you 15% of your Maximum Life as a Barrier (236) for 5 seconds.
  • New: Your Frost skills deal 15% bonus Critical Strike Damage to Vulnerable enemies. This bonus is doubled against Frozen enemies who are Vulnerable.

Legendary Aspects

Of Piercing Static (previously Of Static Cling)

The Legendary Power has been swapped with the Staff of Lam Essen.

  • Previous Power: Your casts of Electrocute have a 15-25% chance to be attracted to enemies and last 300% longer.
  • New Power: Charged Bolts pierce, but deal 60-40% less damage to targets hit after the first.

The Aspect's name has been changed to Of Piercing Static to reflect its new power.

Of Engulfing Flames

  • Previous: While enemies are affected by more Damage Over Time than their total life, you deal 30-40% increased burning damage to them.
  • New: You deal 10-30% bonus Burning damage to enemies who are below 50% of their total Life or 80-100% if they are affected by more Damage Over Time than their total Life.

Conclusion

In Patch 1.2.0, the Sorcerer class is receiving significant improvements and adjustments that will make her even more formidable in the world of Diablo 4. Whether you prefer to rain down fireballs or freeze your enemies in place, these changes will provide you with exciting opportunities to unleash devastating spells and wreak havoc on your foes. Stay tuned for more updates and join us in the next blog post for further insights into the world of Diablo 4!

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