Prepare for The Conflict Within with Fresh Raid Consumables - Weapon Oils, Drums, Flasks, and Beyond

April 21, 2024 7 minutes

As players gear up to face the challenges of The War Within, they know that preparation is key. It's not just about charging into battle blindly, but about equipping yourself with powerful consumables that can give you the edge you need to succeed. Thankfully, The War Within offers a range of new and familiar consumables that are essential for any raider's arsenal.

Alchemy Consumables

Alchemy has long been a staple profession for raiders, providing potions and flasks that can greatly enhance their performance. In The War Within, alchemists will find some quality-of-life improvements, such as the Algarian Potion Cauldron and the Algarian Flask Cauldron. These new cauldrons are now bound to the Warband and offer a convenient way for party and raid members to access flasks and potions of their choice.

But the real excitement comes with the new potion and flask effects. For example, there's a Mana potion that uses Health instead of mana to cast spells, as well as a series of Flasks that increase Honor gains for PvP. Whether you're a healer looking for potent healing potions or a damage dealer seeking to maximize your damage output, there's something for everyone.

Here are some of the notable Alchemy consumables in The War Within:

Consumable Description
Algarian Flask Cauldron Place a cauldron that allows party and raid members to choose flasks and potions from known recipes. Lasts 5 min with 40 charges.
Algarian Healing Potion Restores 1,500,000 health.
Algarian Mana Potion Restores 1,500,000 mana.
Cavedweller's Delight Restores 1,099,950 health and 90,000 mana.
Agonizing Potion Mana-consuming spells or abilities consume health instead of mana for the next 6 casts. Lasts up to 25 sec.
Slumbering Soul Serum Elevates focus to restore 218,390 mana over 10 sec, but the player is defenseless until their focus is broken.
Potion of Unwavering Focus Fixate on a target enemy within 40 yards to increase damage dealt to them by 2-5%. Lasts 20 sec.
Frontline Potion Gain 640 armor and 2% maximum health for 6 sec. Each struck increases the effect and duration. (500ms cooldown)
Flask of Alchemical Chaos Increases a random secondary stat by 6,002 at the cost of decreasing two other secondary stats. Effects randomized every 30 sec. Lasts 1 hour and persists through death.
Flask of Saving Graces Directly healing an ally below 25% health grants 15% increased healing for 10 sec. Lasts 1 hour and persists through death.
Flask of Tempered Aggression/Flask of Tempered Mastery/Flask of Tempered Swiftness/Flask of Tempered Versatility Increases Critical Strike/Mastery/Haste/Versatility by 2,250. Lasts 1 hour and persists through death.
Vicious Flask of the Wrecking Ball Player killing blows increase damage dealt by 8% and damage taken by 4% for 20 sec. Can stack up to 5 times. Honor gains increased by 15%. Lasts 1 hour and persists through death.
Vicious Flask of Manifested Fury Upon death, rage manifests into a frenzied elemental for 10 sec. Honor gains increased by 15%. Lasts 1 hour and persists through death.

Blacksmithing Consumables

While details are scarce, it seems that Blacksmithing in The War Within will once again feature Weapon Stones and Weapon Oils. While their exact effects are still unknown, it's safe to assume that these consumables will provide temporary enhancements to weapons, amplifying their power on the battlefield. Keep an eye out for more information as The War Within progresses!

Enchanting Consumables

Enchanting has a new consumable in The War Within: Weapon Oils. These oils, much like Sharpening Stones, can be applied to weapons to grant temporary enhancements. They offer unique effects that resonate with healing or damage dealing, providing additional benefits in combat.

Additionally, Enchanting continues to offer a wide range of enchantments for different gear slots. From rings to chestpieces, there are enchantments to boost your stats, increase your speed, and even trade off secondary stats for others. One particularly intriguing option is the Cursed Ring Enchants, which sacrifice one secondary stat to boost another.

Here are some of the notable Enchanting consumables in The War Within:

Consumable Description
Algarian Mana Oil Coat your weapon in Algarian Mana Oil to increase Critical Strike and Haste by 272 for 120 min.
Oil of Beladar's Grace Coat your weapon in an oil that resonates with your healing, healing an additional 3,133 health to the target. Lasts 120 min.
Oil of Deepening Shadows Coat your weapon in an oil that absorbs light, dealing 567 Shadow damage to the target. Lasts 120 min.
Enchant Boots - Cavalry's March Permanently enchants boots to increase mounted speed by 0%. (Cannot be applied to items below level 180)
Enchant Bracer - Chant of Speed Permanently enchants bracers to grant 200 Speed. (Cannot be applied to items below level 180)
Enchant Chest - Crystalline Radiance Permanently enchants a chestpiece to increase your primary stat by 150. (Cannot be applied to items below level 180)
Enchant Cloak - Chant of Leech Permanently enchants a cloak to grant 100 Leech and periodically heal for 197,788 every 5 sec while out of combat. (Cannot be applied to items below level 180)
Enchant Ring - Cursed Critical Strike Permanently infuses a ring to sap Haste and grant Critical Strike. (Cannot be applied to items below level 180)
Enchant Ring - Cursed Versatility Permanently infuses a ring to sap Mastery and grant Versatility. (Cannot be applied to items below level 180)
Enchant Weapon - Authority of Radiant Power Permanently enchants a weapon to smite your target and increase your primary stat. (Cannot be applied to items below level 180)
Enchant Weapon - Authority of the Depths Permanently enchants a weapon to invoke Suffocating Darkness on foes. (Cannot be applied to items below level 180)

Engineering Consumables

Engineering is still a bit of a mystery in The War Within, as several consumables found in data mining have no defined effects yet. However, based on their names, it seems that Engineers will have access to area-of-effect "Potion Bombs." It remains to be seen whether these will replace traditional Alchemy potions or offer additional utility.

Inscription Consumables

While incomplete, a new placeholder Vantus Rune has been discovered for the Season 1 Raid. These powerful runes provide a temporary boost against specific raid encounters, allowing players to better overcome the challenges they face.

Jewelcrafting Consumables

In addition to the gems that Jewelcrafters can create, they also offer critical consumables in the form of Jeweler's Settings. These settings allow players to add sockets to their gear, enhancing their potential by using additional gems. However, it's worth noting that The War Within introduces separate settings for PvE and PvP, with more restrictions on the PvE side.

Notable Jewelcrafting consumables in The War Within include:

Consumable Description
Magnificent Jeweler's Setting Adds 1 socket to an amulet or ring.
Vicious Jeweler's Setting Adds 1 socket to a War Within PvP item. Can be used on Helms, Amulets, Bracers, Belts, and Rings.
Culminating Blasphemite Unique-Equipped jewel that grants bonus stats based on the number of unique Algarian gem colors.
Elusive Blasphemite Unique-Equipped jewel that grants bonus speed based on the number of unique Algarian gem colors.
Insightful Blasphemite Unique-Equipped jewel that grants bonus mana based on the number of unique Algarian gem colors.
Cognitive Bloodstone Unique-Equipped jewel that grants bonus stats and precognition based on opponent's failed interrupt attempts.
Enduring Bloodstone Unique-Equipped jewel that grants bonus stats and damage reduction when affected by Crowd Control.
Determined Bloodstone Unique-Equipped jewel that grants bonus stats and increased damage after being snared.

Leatherworking Consumables

Leatherworking has always been associated with one thing in raiding: Drums. These consumables provide a burst of Haste to the entire party or raid, acting as a substitute for the powerful Lust ability. In The War Within, Thunderous Drums make a comeback, ensuring that every group has access to this crucial Haste buff when needed.

Here's a look at the Leatherworking consumable in The War Within:

Thunderous Drums: Increases Haste by 15% for all party and raid members. Lasts 40 sec. Allies receiving this effect will be unable to benefit from Bloodlust, Heroism, or similar effects again for 10 min. (2 Min Cooldown)

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