Diablo 4 PTR Patch 1.4.0 - Significant Updates to Necromancer Class, Boosted Minions and Bug Fixes

March 28, 2024 3 minutes

Minions are back on the table for Necromancers in the upcoming Diablo 4 PTR and Patch 1.4.0, with significant improvements and bugfixes being implemented. As the Necromancer class receives updates and balance adjustments, players can expect a more exciting and powerful gameplay experience. In this article, we will delve into the details of the patch notes and explore the changes made to the Necromancer class in Patch 1.4.0.

Diablo 4 PTR Patch Notes: Patch 1.4.0 Necromancer Class Overview

The Diablo 4 PTR Patch 1.4.0 brings several changes to the Necromancer class, improving its overall performance and enhancing the gameplay. One of the significant updates is the adjustment to the way companions, including the Barbarian, Druid, and Sorcerer, receive 100% of the player's attributes. This change ensures that the companions remain effective and powerful throughout the game.

  • Balance Updates

The patch notes also mention the update of skill tags, which allows for more Aspects and other effects to affect a broader range of skills and abilities. For example, "Shout" skills for the Druid and Barbarian are now categorized as Shouts, opening up new possibilities for skill interactions. Additionally, new tags, such as Chain and Mobility, have been introduced to abilities that involve moving or teleporting the player.

To accommodate these changes, various skills, including the Sorcerer Mastery Skills, have been categorized as Core skills. This distinction makes it easier for players to identify essential skills that rely on resources like Essence.

Necromancer Skills

Several improvements have been made to the Necromancer's skills in Patch 1.4.0. The Tooltip now correctly references the defiled area for the Slow effect, removing any confusion about the skill's functionality. The movement speed reduction has also been removed, providing more fluid gameplay for Necromancer players. Additionally, the Golem ability can now be activated while crowd-controlled, making the player Unstoppable and adding versatility to the Necromancer's arsenal.

Ability Changes
Golem
  • This ability can now be activated while crowd-controlled, making the player Unstoppable.
  • Interval reduced from 1.5 seconds to 1 second.
  • Increased channeling Essence generation from 8 to 10 per second.
  • Upgrades now activate when spawning corpses instead of channeling for 1 second.
  • Now causes an explosion when creating a corpse or when the target dies.
  • Now also generates 10 Essence when creating a corpse.
Passive
  • While you are Healthy, you gain 4/8/12% increased critical chance, and your Minions gain 6/12/18% increased Critical Strike Chance.
  • Your Minions gain 3% Attack Speed for each active Minion.
Book of the Dead
  • Skeletal Warriors will now run ahead of the Necromancer more often, and can initiate combat.
Skirmishers
  • Removed 3-second limit from the second upgrade.

Conclusion

Patch 1.4.0 for Diablo 4 PTR introduces several exciting changes and improvements to the Necromancer class. With increased power for minions and various bugfixes, players can expect a more immersive and satisfying gameplay experience. The balance updates and skill adjustments provide new possibilities for strategic gameplay, making the Necromancer class a force to be reckoned with. Stay tuned for more updates and enjoy the thrilling world of Diablo 4!

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