Tag Changes

John Barrymore June 30, 2024 3 minutes
This blog post delves into the challenges Sorcerers face in Diablo 4's Season 5, exploring issues with class balance, defenses, and potential improvements. Hear from top Sorcerer players Mekuna and Roxy as they discuss the current state of Sorcerers, changes on the Season 5 PTR, and what could make the class better in the future.
John Barrymore June 28, 2024 2 minutes
Explore the latest datamined item set tuning in the Season of Discovery Phase 4 PTR build, with adjustments to the Rogue Tank set bonus and more! Discover changes to class and spell stats, including enhanced effects and boosts across various item sets. Stay informed on the latest developments to optimize your gameplay strategies.
John Barrymore June 28, 2024 3 minutes
The latest Season of Discovery Phase 4 PTR Hotfix revealed more exciting Class and Spell changes through datamining, including new talents and adjustments for Hunters, Paladins, and Warlocks. Stay informed on the upcoming developments and improvements for these classes in the game!
John Barrymore June 28, 2024 2 minutes
Explore the latest class and spell changes discovered in the Season of Discovery Phase 4 PTR, including new talents, abilities, and balancing adjustments across various classes such as Feral Combat, Shadow, and Elemental. Find out how these changes may impact your gameplay experience and strategies moving forward.
John Barrymore June 21, 2024 3 minutes
The Season 5 PTR Campfire Chat reveals upcoming changes to summoned Bosses in Diablo 4, focusing on quality of life improvements and new drop mechanics. Bosses can now be summoned multiple times in the same instance, making gameplay more accessible and rewarding for players. Check out the specific Boss adjustments, including the Beast in the Ice encounter, and share your thoughts on these exciting updates!
John Barrymore June 21, 2024 3 minutes
The Season of Discovery Phase 4 Development Notes have been released, revealing long-awaited class changes. Tanks, in particular, will benefit from an AoE change allowing them to target more enemies. Check out the blog post for detailed class adjustments and share your thoughts on the upcoming changes for your class!
John Barrymore June 21, 2024 2 minutes
Discover the latest Mythic+ dungeon changes in War Within Season 1! From boss nerfs to altered cast times, this week's adjustments bring new challenges and strategies to tackle. Stay informed on the evolving tactics and adaptations required to conquer these mythical encounters.
John Barrymore June 17, 2024 2 minutes
Discover the latest user interface and accessibility updates in The War Within, featuring a new camera collision reduction feature to prevent sudden zooming in and out when colliding with environmental obstacles. Customizable settings allow players to adjust sensitivity for a smoother gaming experience.
John Barrymore June 13, 2024 2 minutes
This blog post details the datamined changes to Mythic+ dungeons in the War Within Season 1, focusing on alterations to dungeons such as Siege of Boralus and the introduction of new abilities for various NPCs. The changes include added spells, adjusted cooldowns, and modified effects that players can expect to encounter in these dungeons.
John Barrymore June 06, 2024 3 minutes
This blog post discusses Blizzard's philosophy behind the recent Tank and Healer trinket changes, emphasizing that tank trinkets should now offer offensive value comparable to DPS trinkets for tanks while also providing a defensive benefit. The goal is to ensure that tanks wearing DPS trinkets deal equivalent damage as with tank-specific trinkets, making the trinket decision more about balancing damage and defense for tank players.
John Barrymore May 25, 2024 2 minutes
Explore the updated stats for Epic items in Sunken Temple following Blizzard's announcement. Changes include quality upgrades, stat adjustments, and increased item levels for a variety of equipment, offering new strategic opportunities for players diving into the depths of the temple.
John Barrymore May 14, 2024 2 minutes
This blog post discusses the recent Warlock changes in the Alpha update, focusing on Demonology specialization. Changes include talent adjustments to simplify gameplay, cooldown alignment, repositioning of abilities like Demonic Tyrant, and enhancing Doom and Vilefiend. The goal is to streamline gameplay, increase customization options, and bring Demonology closer to other Warlock specializations in terms of mobility.
John Barrymore May 14, 2024 3 minutes
This blog post covers the latest Alpha build notes from Blizzard, detailing numerous class changes and the introduction of the Totemic Hero Tree. Learn about the new Hero Talents available for playtesting in Public Alpha 5 and the specific changes made to classes like Shaman, Death Knight, Druid, Evoker, Mage, Warlock, Warrior, Paladin, Priest, and more.
John Barrymore May 14, 2024 3 minutes
This week's blog post covers the latest Alpha build updates for The War Within, highlighting significant class changes and the introduction of the Totemic Hero Tree. Stay informed about the new Hero Talents available for playtesting and the detailed adjustments made to various classes in this Alpha update.
John Barrymore May 09, 2024 3 minutes
Discover the latest developer insight into the core class and Unholy spec tree changes for Death Knights in The War Within Alpha build. Learn about the adjustments to talent placements, baseline abilities, and cooldown reductions to enhance gameplay fluidity and build variety. Stay tuned for upcoming Frost and Blood changes as the developers continue to refine the Death Knight experience.
John Barrymore May 03, 2024 3 minutes
Blizzard Entertainment has rolled out the comprehensive patch notes for Diablo 4's Season 4 update, Patch 1.4.0. This summary highlights the significant changes and updates applied to various classes from the Public Test Realm (PTR) to the official release. Additionally, it covers enhancements to unique items and legendary aspects, alongside critical bug fixes to improve gameplay, ensuring a rebalanced and enriched gaming experience for all classes.
John Barrymore May 03, 2024 2 minutes
Dive into the latest updates from The War Within Build #3 with comprehensive datamined class changes for the new hero talent trees across various classes such as Death Knight, Druid, Mage, and more. Discover new talents, adjusted abilities, and reworked spells that could reshape gameplay strategies, including exciting modifications for Evoker, Fire Mage, and the introduction of new dynamic talents for classes like Monk and Warrior. This blog covers every tweak and transformation vital for player
John Barrymore May 02, 2024 2 minutes
Explore the latest class tuning adjustments revealed by Blizzard during their Developer Update livestream, derived from lessons learned on the PTR (Public Test Realm). The post provides a sneak peek into the preliminary changes affecting all classes in the upcoming Patch 1.4.0, set for release on May 14. These adjustments, which include changes to skills, affixes, and bug fixes, aim to balance gameplay and enhance combat readability, promising significant updates awaiting in the full patch notes
John Barrymore April 25, 2024 5 minutes
This blog post provides an overview of the datamining changes in the War Within Alpha build. It specifically highlights the Mage Fire class changes, including new talents and updates to existing abilities. The post also mentions changes to the Frost Mage, Windwalker Monk, Retribution Paladin, Warlock, and Warrior classes.
John Barrymore April 23, 2024 7 minutes
Discover the trinket changes in Season 4 of Dragonflight Raids and Dungeons. Our guide writer Taeznak discusses the modifications made to beloved items and how they compare to past iterations, offering insights on their strengths and weaknesses. Whether you're a DPS player, healer, or tank, this blog post provides valuable information to help you optimize your gameplay.
John Barrymore April 19, 2024 3 minutes
Blizzard has shared upcoming changes to the Mage class in the War Within, including the removal of the Temporal Warp talent. The aim of these changes is to simplify gameplay, provide more choices, and improve the overall experience for players. Specific updates will be made to each specialization, with a focus on Arcane, Fire, and Frost, to enhance their unique gameplay elements.
John Barrymore April 19, 2024 4 minutes
The blog post discusses the changes and updates to the Herbalism profession in the game. It introduces a new farming mini-game called the Hallowfall Farm, where players can plant seeds and increase their herb yield. Additionally, it explains the introduction of Camouflaged Herbs and ways to find them.
John Barrymore April 19, 2024 4 minutes
Blizzard has announced upcoming changes to the Death Knight talent trees in The War Within Alpha. The goals include reducing resource flooding, improving build diversity, and exploring unique gameplay experiences for each spec. Changes will be made to abilities such as Breath of Sindragosa, Rune of Hysteria, and Festering Wounds.
John Barrymore April 18, 2024 8 minutes
This blog post discusses the class changes for Paladins in Blizzard's War Within update. For Holy Paladins, the changes focus on replacing Light of the Martyr with a passive spell and moving more of their throughput into baseline spells. For Retribution Paladins, the changes aim to make secondary stats more appealing and create more flexibility between single target and AoE builds.
John Barrymore April 18, 2024 7 minutes
The blog post discusses the class changes for Warriors in The War Within Alpha by Blizzard. The post highlights the specific changes made for Arms and Fury Warriors, addressing issues such as overgeneration of Rage and lack of rotational diversity. It also mentions the redesign of talents and abilities to provide more options and choices for players.
John Barrymore April 18, 2024 10 minutes
Blizzard has released all the Druid class changes for The War Within Alpha, including updates to the class tree and several specialization trees. The changes aim to provide more customization options, reduce constraints on rotation, and increase the base power of certain abilities. Additionally, melee range talents are being reduced across the game to ensure a more consistent experience across classes.
John Barrymore April 18, 2024 5 minutes
Blizzard has released all the Monk class changes alongside developer notes for The War Within Alpha. The goal of the class tree is to add more options and utility, such as an Enrage Dispel. The updates for Windwalker aim to address issues with power levels, usability, and gameplay focus, while Mistweaver sees updates to their class bonuses and removal of Essence Font.
John Barrymore April 18, 2024 4 minutes
Blizzard has implemented class changes for Evokers in The War Within Alpha, addressing threat issues in the game. The changes include reducing the threat generated by Devastation Evokers' spells and incorporating new talents in the Preservation Tree.
John Barrymore April 18, 2024 3 minutes
Game Producer Josh Greenfield, also known as Aggrend, reached out to players on X (formerly Twitter) to gather feedback on upcoming class changes in Season of Discovery. The Season of Discovery team is actively listening to player feedback and aims to balance the game before Phase 4. Suggestions on improving various classes, such as Shadow DPS, Survival Tree for Hunters, Holy Paladins, Sword Rogues, and Warriors, are requested.
John Barrymore April 13, 2024 5 minutes
The blog post discusses the changes and updates for each class in the upcoming Diablo 4 Season 4 PTR. It highlights the changes to Barbarians, Druids, Necromancers, Rogues, and Sorcerers, including buffs, nerfs, new abilities, and unique items. The post also mentions the potential for new builds and increased build diversity in the upcoming season.
John Barrymore April 05, 2024 4 minutes
This blog post discusses the datamined information from the Diablo 4 PTR pointing towards an Iron Wolves-themed Season 4. While it is not confirmed if these assets and rewards will be used in the upcoming season, there are hints of an Iron Wolves revival in the game. The post also explores the history and significance of the Iron Wolves in the Diablo franchise.
John Barrymore March 26, 2024 2 minutes
The upcoming Phase 3 of the Season of Discovery brings exciting changes to leveling and experience gain. Players will enjoy permanent experience buffs, new ways to level up, and the removal of certain repeatable quests. Get ready for the Nightmare Incursions PvE event and gear up for an enhanced leveling experience!
John Barrymore March 26, 2024 3 minutes
Blizzard has made significant droprate changes in Ulduar and Icecrown Citadel, allowing players to complete their Wrath of the Lich King goals before Cataclysm. Raid groups can now finish a full Shadowmourne and obtain 17 Shadowfrost Shards per Icecrown Citadel clear, speeding up the process significantly. Additionally, players can gear up quickly with the increased drops of Defiler's Scourgestones in Defense Protocol: Gamma dungeons.
John Barrymore March 22, 2024 3 minutes
This blog post highlights the upcoming changes to the Helltide event in Diablo 4 Season 4. It discusses quality of life improvements, the new Helltide Threat System, the addition of a Hellborne enemy and a Helltide Assault event, and the introduction of a new group boss encounter. These changes aim to make the Helltide event more diverse, challenging, and rewarding for players.
John Barrymore March 21, 2024 2 minutes
This blog post discusses the recent Campfire Chat for Diablo 4, highlighting the upcoming itemization rework, class balance changes, and new crafting systems. It reveals two new Unique items - Tyrael's Might and Fractured Winterglass - and invites readers to share their thoughts on the upcoming changes in Season 4.
John Barrymore March 20, 2024 5 minutes
Blizzard has unveiled the upcoming itemization changes and crafting updates for Season 4. The blog post provides a summary of all the important details, including reduced loot drops but higher quality, removal of unused affixes, tradeability of legendary items, and the introduction of new crafting systems like Tempering and Masterworking.