Tag diablo 4

John Barrymore May 06, 2024 3 minutes
Blizzard's recent Developer Update Livestream highlighted changes made to the Endgame Ladder Bosses in response to player feedback. These adjustments include reduced material costs and increased rewards for Tormented Bosses, as well as a higher chance for non-Uber Bosses to drop Uber Unique items. With these updates, players can enjoy more frequent boss summons, greater rewards, and tougher challenges in Diablo 4 Season 4.
John Barrymore May 05, 2024 3 minutes
The latest blog post dives into the updates and changes coming in Diablo 4's Season 4, focusing on the introduction of Resplendent Spark for crafting Uber Unique items like Harlequin Crest. Players can now earn three Resplendent Sparks from guaranteed sources, offering more control over crafting their desired items and alleviating loot frustrations. Check out the Season 4 Patch 1.4.0 details and share your thoughts on the upcoming changes!
John Barrymore May 03, 2024 3 minutes
Blizzard Entertainment has rolled out the comprehensive patch notes for Diablo 4's Season 4 update, Patch 1.4.0. This summary highlights the significant changes and updates applied to various classes from the Public Test Realm (PTR) to the official release. Additionally, it covers enhancements to unique items and legendary aspects, alongside critical bug fixes to improve gameplay, ensuring a rebalanced and enriched gaming experience for all classes.
John Barrymore May 02, 2024 3 minutes
Explore the exciting updates coming to Diablo 4 Season 4, which include revisions in loot distribution, crafting enhancements like Tempering and Masterworking, and significant gameplay changes based on player feedback. Discover new challenges with the introduction of Helltide events, additions to the Boss Ladder, and a fresh Seasonal Theme focused on the Iron Wolves faction. Get ready for an evolved gaming experience with improved item visibility, adjusted class capabilities, and more strategic
John Barrymore April 30, 2024 0 minute
Blizzard's new blog post details the new content coming to Diablo 4 in Season 4: Loot Reborn. The post discusses the itemization overhaul, including new systems like Tempering and Masterworking, as well as changes to Helltide and the addition of Andariel as a boss. It also highlights the new challenges in The Pit of Artificers and the rewards available through the Season Journey and Battle Pass.
John Barrymore April 13, 2024 5 minutes
The blog post discusses the changes and updates for each class in the upcoming Diablo 4 Season 4 PTR. It highlights the changes to Barbarians, Druids, Necromancers, Rogues, and Sorcerers, including buffs, nerfs, new abilities, and unique items. The post also mentions the potential for new builds and increased build diversity in the upcoming season.
John Barrymore April 10, 2024 4 minutes
The upcoming itemization overhaul in Diablo 4 has players questioning the usefulness of Rare items. While Legendary items will always have greater potential, the new Masterworking system introduces a random stat boost that could make Rares valuable early on. Find out more about the potential role of Rare items in Season 4 in this blog post.
John Barrymore April 10, 2024 3 minutes
Wowhead is hiring guide writers for their Diablo 4 site! This paid freelance opportunity offers competitive rates and the chance to create new content and update existing pages. They are specifically looking for a talented Rogue writer and theorycrafter to expand their team.
John Barrymore April 08, 2024 6 minutes
The blog post discusses the desire of Diablo 4 players to extend the Public Test Realm (PTR) to address bugs and provide feedback. The blog also highlights the response from Adam Fletcher, the Global Community Development Director, who assures players that their concerns are not being ignored. Additionally, it mentions the potential for another PTR before Season 4 officially launches.
John Barrymore April 05, 2024 2 minutes
In this blog post, players' concerns about the rewards from the new Tormented Echoes Bosses in Diablo 4 Patch 1.4.0 are addressed. The post covers the disparity in rewards between normal and Tormented bosses, as well as Blizzard's response to the issue and the possibility of upcoming changes.
John Barrymore April 05, 2024 4 minutes
This blog post discusses the datamined information from the Diablo 4 PTR pointing towards an Iron Wolves-themed Season 4. While it is not confirmed if these assets and rewards will be used in the upcoming season, there are hints of an Iron Wolves revival in the game. The post also explores the history and significance of the Iron Wolves in the Diablo franchise.
John Barrymore April 02, 2024 5 minutes
Blizzard has unlocked the Diablo 4 PTR forums and released a statement regarding known issues and what to expect in the upcoming Season 4 PTR. These include problems with the new crafting systems, Tempering and Masterworking, as well as other updated content. Players will need to finish the prologue to access the Boost NPC, but a solution is being worked on.
John Barrymore April 02, 2024 4 minutes
The blog post provides a detailed guide on how to participate in Diablo 4's first Public Test Realm (PTR) for Patch 1.4.0. It explains the features offered for testing, how to install the PTR, and how to provide feedback on the changes and improvements. It also mentions that Xbox Game Pass users can access the PTR through the Battle.net client.
John Barrymore April 01, 2024 3 minutes
Get ready for the ultimate ranking of horses in Diablo 4! This blog post provides a comprehensive tier list that ranks the best horses in the game based on factors like horsiness, prancing abilities, and bling factor. Whether you're looking for a high-end S-tier horse or a more affordable B-tier option, this guide has you covered. So saddle up and get ready to find your perfect equine companion in Diablo 4!
John Barrymore March 28, 2024 3 minutes
The upcoming Season 4 of Diablo 4 will introduce significant reworks to Helltides, including the addition of Accursed Rituals that resemble the Blood Well event from Season 2. Players can expect intense waves of enemies, valuable loot, and a formidable boss at the end. The changes aim to make Helltides more enjoyable and beneficial for players, with adjustments to World Tier I and II to ensure players can experience the content earlier in their character journey.
John Barrymore March 27, 2024 3 minutes
This blog post discusses the upcoming changes to fixed damage Legendary Aspect Skills in Diablo 4 Season 4. The skills will now scale based on weapon damage, opening up new build possibilities and improving the viability of these skills. The post also mentions the introduction of the Tempering system, which will allow players to further enhance Aspect Skills through item affixes.
John Barrymore March 26, 2024 4 minutes
This blog post analyzes the final rankings in Week 3 of the Diablo 4 Gauntlet and Leaderboards. It discusses the top builds for each class and the impact of privacy settings on the accuracy of the data. The post also examines the average scores by class and explores the possible implications for future class tuning and metas.
John Barrymore March 22, 2024 3 minutes
This blog post highlights the upcoming changes to the Helltide event in Diablo 4 Season 4. It discusses quality of life improvements, the new Helltide Threat System, the addition of a Hellborne enemy and a Helltide Assault event, and the introduction of a new group boss encounter. These changes aim to make the Helltide event more diverse, challenging, and rewarding for players.
John Barrymore March 20, 2024 9 minutes
This blog post provides an overview of the Diablo 4 PTR, highlighting the most interesting content, features, and quality-of-life improvements. It covers the upcoming Season 4, itemization rework, base item updates, additional updates, new systems like tempering and masterworking, class updates, hardcore changes, endgame content, Q&A, and future plans for the game.
John Barrymore March 20, 2024 2 minutes
This blog post discusses the new crafting system, Tempering, coming to Diablo 4 in Season 4. It explains how players can add specific affixes to improve Rare and Legendary items, the different categories of affixes available, and the limitations of applying Tempered Affixes to certain items. The post also highlights the introduction of Tempering Durability and the increased customization options this new system brings to the game.
John Barrymore March 20, 2024 4 minutes
The blog post provides an overview of the upcoming Diablo 4 PTR, highlighting various content, features, and improvements. It discusses the season preview, itemization rework, base item updates, additional updates, new crafting systems, class updates, and more.
John Barrymore March 12, 2024 5 minutes
This blog post analyzes the leaderboards and rankings of the first week of the Gauntlet in Diablo 4. It examines the top scores and builds for each class, highlighting the dominance of the Sorcerer and Barbarian classes. The post also discusses the issue of privacy settings on the leaderboards and the potential impact of leaderboard data on future class tuning.
John Barrymore March 05, 2024 3 minutes
The blog post discusses Diablo 4's Season 3 midseason update, which introduces the Gauntlet, a new timed Dungeon with challenging enemies and a scoring system. It provides a Gauntlet Tier List ranking the best speedrunning, monster-cleaving builds and explains how players can earn a spot on the leaderboards for eternal glory.
John Barrymore March 05, 2024 3 minutes
Discover the exciting new Gauntlet feature in Diablo 4's Season 3 midseason update, and learn how to climb the leaderboard with our comprehensive Gauntlet Tier List. Find out which builds are best for speedrunning and defeating monsters in this competitive timed dungeon. Achieve eternal glory and earn your spot on the Hall of the Ancients leaderboard!
John Barrymore February 28, 2024 3 minutes
In this blog post, the author discusses the issues with the herb system in Diablo 4 and proposes potential solutions to improve it. They highlight problems such as the lack of viable herb farming, the absence of indoor options for gathering herbs, the absence of an alchemy vendor, and the inability to salvage unwanted elixirs. The author suggests increasing herb yields, introducing herb drops in dungeons, adding pre-made elixirs to the vendor, and allowing players to salvage unwanted elixirs.